História revízii

Autor SHA1 Správa Dátum
  Michał W. Urbańczyk 05f166f751 Portability fix for „Win64”. 32-bit DLLs (bink, smack) cannot be loaded, so an empty player-placeholder is used to capture calls we can't properly handle. 14 rokov pred
  mateuszb b4edd10e6c * beegee's comments patch 14 rokov pred
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done 15 rokov pred
  mateuszb 8b831c1f46 Const-transitiveness of CGI almost reached 15 rokov pred
  mateuszb b15deaa203 * more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo 15 rokov pred
  mateuszb 5806976a9a * towards ConstTranssitivePointers in CGI 15 rokov pred
  mateuszb 23c501b79e some changes 15 rokov pred
  Frank Zago dbe38a7062 A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ... 15 rokov pred
  mateuszb 9aa6d0a7b9 * refactoring of map handler and minor changes 15 rokov pred
  mateuszb 9445e5b184 * small refactoring 15 rokov pred
  mateuszb a7d3c5fbca * minor cleanups 15 rokov pred
  Frank Zago a11ea59418 Video player compilation. 16 rokov pred
  mateuszb 564c8ae839 Common changes. 16 rokov pred
  Frank Zago 8e2a6466e2 Split audioh into soundh and musich. Derive both from a new CAudioBase class. Fixed crash when there is no sound card present. 16 rokov pred
  mateuszb 429b226517 * moved a few files 16 rokov pred