Michał W. Urbańczyk
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05f166f751
Portability fix for „Win64”. 32-bit DLLs (bink, smack) cannot be loaded, so an empty player-placeholder is used to capture calls we can't properly handle.
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14 rokov pred |
mateuszb
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b4edd10e6c
* beegee's comments patch
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14 rokov pred |
mateuszb
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49083c4e5a
* ConstTransitive CGI more or less done
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15 rokov pred |
mateuszb
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8b831c1f46
Const-transitiveness of CGI almost reached
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15 rokov pred |
mateuszb
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b15deaa203
* more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo
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15 rokov pred |
mateuszb
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5806976a9a
* towards ConstTranssitivePointers in CGI
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15 rokov pred |
mateuszb
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23c501b79e
some changes
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15 rokov pred |
Frank Zago
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dbe38a7062
A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ...
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15 rokov pred |
mateuszb
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9aa6d0a7b9
* refactoring of map handler and minor changes
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15 rokov pred |
mateuszb
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9445e5b184
* small refactoring
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15 rokov pred |
mateuszb
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a7d3c5fbca
* minor cleanups
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15 rokov pred |
Frank Zago
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a11ea59418
Video player compilation.
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16 rokov pred |
mateuszb
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564c8ae839
Common changes.
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16 rokov pred |
Frank Zago
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8e2a6466e2
Split audioh into soundh and musich. Derive both from a new CAudioBase class. Fixed crash when there is no sound card present.
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16 rokov pred |
mateuszb
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429b226517
* moved a few files
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16 rokov pred |