Historique des commits

Auteur SHA1 Message Date
  Laserlicht a3a234f8e0 kingdom overview dwellings for mods il y a 3 mois
  Ivan Savenko 8721bdd728 Split CCreatureSet file on .h/.cpp per class basis il y a 5 mois
  Ivan Savenko 6ac57a7cfc Improvements to bonus system node types / propagators il y a 5 mois
  Ivan Savenko de051cbd46 Show preview for Refugee Camp il y a 6 mois
  Ivan Savenko 54a46b77a9 Extract library entity randomization logic to separate class il y a 6 mois
  Ivan Savenko 4d4da0454f map objects hierarchy now uses IGameInfoCallback il y a 6 mois
  Ivan Savenko 6f20235d07 Merge CPrivilegedInfoCallback into CGameInfoCallback il y a 6 mois
  Ivan Savenko 716da918f8 Completely remove IGameCallback class il y a 7 mois
  Ivan Savenko d49a61645c All objects that can be owned by player now implement IOwnableObject il y a 1 an
  MichalZr6 ffaaa7da15 blockingDialog functions: the `answer` parameter can be negative il y a 1 an
  Ivan Savenko 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library il y a 1 an
  Ivan Savenko 30e0a16ee9 Fix some 'new' issues reported by Sonar Cloud il y a 1 an
  Ivan Savenko 0c07384293 Refactoring of serialization versioning handling il y a 1 an
  Ivan Savenko a15366f5a5 Make IObjectInterface::cb non-static il y a 1 an
  Ivan Savenko 6b81012f31 Use variant identifier in netpacks where applicable il y a 2 ans
  Ivan Savenko 1ebb151b41 Show available creatures in owned dwellings on right-click il y a 2 ans
  Ivan Savenko dcb8f4fc7b Moved object type randomization to object class il y a 2 ans
  nordsoft cc3864a0fa Fix for random dwellings il y a 2 ans
  nordsoft 421bbab1cc Split CGTownInstance file il y a 2 ans