Commit History

Author SHA1 Message Date
  Laserlicht 21df285e5a key name capture 6 months ago
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 11 months ago
  Ivan Savenko f657e85305 Integrated CClientState into GameEngine class 11 months ago
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 11 months ago
  kdmcser d0e33a2cf8 Update client/eventsSDL/InputSourceGameController.cpp 1 year ago
  kdmcser 005b97194f fix joystick cursor position in xbrz 1 year ago
  Alexander Wilms 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 year ago
  Ivan Savenko b4c6906471 Merge branch 'vcmi/beta' into 'vcmi/develop' 1 year ago
  Ivan Savenko 7ebc3bc6a5 Added controller sensitivity option, merged cursor options 1 year ago
  Ivan Savenko 30e0a16ee9 Fix some 'new' issues reported by Sonar Cloud 1 year ago
  Ivan Savenko 73f4ad46ca Tweaked default settings for controller sensitivity 1 year ago
  Ivan Savenko 89d6ddd916 Allow input configuration via config file 1 year ago
  Ivan Savenko 742149062a Apply SonarCloud suggestions 1 year ago
  Ivan Savenko 2b9ad0fdfa Fix time handling 1 year ago
  Ivan Savenko f593321f4c Fix style 1 year ago
  Ivan Savenko 1dc27046ef Unified game controller input with keyboard/mouse 1 year ago
  Ivan Savenko 9a71614588 Simplify code 1 year ago
  Ivan Savenko 0d8d75afd4 Spaces -> tabs 1 year ago
  kdmcser 836c891c36 support map scroll 1 year ago
  kdmcser 1eea8398b4 make joystick configurable 1 year ago
  kdmcser 60c4ddb515 change hardware cursor to software cursor when joystick available 1 year ago
  kdmcser 876bae0b73 delete useless include and open joystick in InputSourceGameController constructor. 1 year ago
  kdmcser beaebb3a5f a simple implement for game controller 1 year ago