paracelsus 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, %!s(int64=12) %!d(string=hai) anos
..
Filesystem 1e0f473761 New namespaces: GL2D (low-level OpenGL functions), Gfx (images and animation objects cooperating with the interface GL2D) %!s(int64=12) %!d(string=hai) anos
Mapping 9ec431c37b Synchronization with trunk (again), elimination of some warnings %!s(int64=12) %!d(string=hai) anos
RMG dbec99ffc7 * PlayerColor and TeamID refactoring %!s(int64=12) %!d(string=hai) anos
AI_Base.h cce814c41b * Final commit %!s(int64=14) %!d(string=hai) anos
BattleAction.cpp 8769f67c5d * JsonReader can convert to enums %!s(int64=12) %!d(string=hai) anos
BattleAction.h 8769f67c5d * JsonReader can convert to enums %!s(int64=12) %!d(string=hai) anos
BattleHex.cpp c0ce8712c1 add some missing licence headers %!s(int64=13) %!d(string=hai) anos
BattleHex.h 8ffd482324 - gcc compile fix %!s(int64=12) %!d(string=hai) anos
BattleState.cpp 6cef1dd8d8 CButton GUI class (partial rewrite of CAdventureButton), %!s(int64=12) %!d(string=hai) anos
BattleState.h 9ec431c37b Synchronization with trunk (again), elimination of some warnings %!s(int64=12) %!d(string=hai) anos
CArtHandler.cpp 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, %!s(int64=12) %!d(string=hai) anos
CArtHandler.h 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, %!s(int64=12) %!d(string=hai) anos
CBattleCallback.cpp 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, %!s(int64=12) %!d(string=hai) anos
CBattleCallback.h 9ec431c37b Synchronization with trunk (again), elimination of some warnings %!s(int64=12) %!d(string=hai) anos
CBonusTypeHandler.cpp 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, %!s(int64=12) %!d(string=hai) anos
CBonusTypeHandler.h 9ec431c37b Synchronization with trunk (again), elimination of some warnings %!s(int64=12) %!d(string=hai) anos
CBuildingHandler.cpp 6d06710684 * fixes for town building campaign bonus %!s(int64=12) %!d(string=hai) anos
CBuildingHandler.h 8a8eecd063 * refactoring %!s(int64=12) %!d(string=hai) anos
CConfigHandler.cpp c9dd80ea6d - moved json-related functions (e.g. ParseBonus) into JsonUtils namespace %!s(int64=13) %!d(string=hai) anos
CConfigHandler.h a602d7e9da - build system update %!s(int64=13) %!d(string=hai) anos
CConsoleHandler.cpp 5b0c6059e2 * bug 1193 should be fixed %!s(int64=12) %!d(string=hai) anos
CConsoleHandler.h f7915d9e61 - removed creature-related code from ModHandler %!s(int64=13) %!d(string=hai) anos
CCreatureHandler.cpp 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, %!s(int64=12) %!d(string=hai) anos
CCreatureHandler.h 9ec431c37b Synchronization with trunk (again), elimination of some warnings %!s(int64=12) %!d(string=hai) anos
CCreatureSet.cpp 9ec431c37b Synchronization with trunk (again), elimination of some warnings %!s(int64=12) %!d(string=hai) anos
CCreatureSet.h 9ec431c37b Synchronization with trunk (again), elimination of some warnings %!s(int64=12) %!d(string=hai) anos
CDefObjInfoHandler.cpp 86dc9386d6 * refactoring, including a generic solution for IDs %!s(int64=12) %!d(string=hai) anos
CDefObjInfoHandler.h 86dc9386d6 * refactoring, including a generic solution for IDs %!s(int64=12) %!d(string=hai) anos
CGameInterface.cpp b5fcefe455 - moved all system-specific handling of filesystem to VCMIDirs.cpp (new file) %!s(int64=12) %!d(string=hai) anos
CGameInterface.h dbec99ffc7 * PlayerColor and TeamID refactoring %!s(int64=12) %!d(string=hai) anos
CGameState.cpp 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, %!s(int64=12) %!d(string=hai) anos
CGameState.h 9ec431c37b Synchronization with trunk (again), elimination of some warnings %!s(int64=12) %!d(string=hai) anos
CGeneralTextHandler.cpp 776eb13663 * editor menus %!s(int64=12) %!d(string=hai) anos
CGeneralTextHandler.h 776eb13663 * editor menus %!s(int64=12) %!d(string=hai) anos
CHeroHandler.cpp 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, %!s(int64=12) %!d(string=hai) anos
CHeroHandler.h 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, %!s(int64=12) %!d(string=hai) anos
CLogger.cpp c0ce8712c1 add some missing licence headers %!s(int64=13) %!d(string=hai) anos
CLogger.h c0ce8712c1 add some missing licence headers %!s(int64=13) %!d(string=hai) anos
CMakeLists.txt 9ec431c37b Synchronization with trunk (again), elimination of some warnings %!s(int64=12) %!d(string=hai) anos
CModHandler.cpp 6cef1dd8d8 CButton GUI class (partial rewrite of CAdventureButton), %!s(int64=12) %!d(string=hai) anos
CModHandler.h 7e7d12095b - basic support for dependencies\conflicts for mods %!s(int64=12) %!d(string=hai) anos
CObjectHandler.cpp 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, %!s(int64=12) %!d(string=hai) anos
CObjectHandler.h 9ec431c37b Synchronization with trunk (again), elimination of some warnings %!s(int64=12) %!d(string=hai) anos
CObstacleInstance.cpp ceea466f54 [refactor] spell handling %!s(int64=12) %!d(string=hai) anos
CObstacleInstance.h c0ce8712c1 add some missing licence headers %!s(int64=13) %!d(string=hai) anos
CRandomGenerator.h 6d0221c0e7 - Compile fixes %!s(int64=12) %!d(string=hai) anos
CScriptingModule.h 7f04ed990b Major refactoring. First part: BattleInterface %!s(int64=14) %!d(string=hai) anos
CSpellHandler.cpp 9ec431c37b Synchronization with trunk (again), elimination of some warnings %!s(int64=12) %!d(string=hai) anos
CSpellHandler.h 9ec431c37b Synchronization with trunk (again), elimination of some warnings %!s(int64=12) %!d(string=hai) anos
CStopWatch.h 8040a81eec - fixed save games issues (#1044) %!s(int64=13) %!d(string=hai) anos
CThreadHelper.cpp 2643762f08 Mac OS patch from stopiccot %!s(int64=13) %!d(string=hai) anos
CThreadHelper.h 613172fa45 - fixed #582, #1019 and #1022 %!s(int64=13) %!d(string=hai) anos
CTownHandler.cpp f306d7bb70 some changes towards editing H3 objects via mods. Should be stable, report if not. %!s(int64=12) %!d(string=hai) anos
CTownHandler.h f306d7bb70 some changes towards editing H3 objects via mods. Should be stable, report if not. %!s(int64=12) %!d(string=hai) anos
CondSh.h e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) %!s(int64=13) %!d(string=hai) anos
Connection.cpp dbec99ffc7 * PlayerColor and TeamID refactoring %!s(int64=12) %!d(string=hai) anos
Connection.h dbec99ffc7 * PlayerColor and TeamID refactoring %!s(int64=12) %!d(string=hai) anos
ConstTransitivePtr.h 7f04ed990b Major refactoring. First part: BattleInterface %!s(int64=14) %!d(string=hai) anos
GameConstants.cpp dbec99ffc7 * PlayerColor and TeamID refactoring %!s(int64=12) %!d(string=hai) anos
GameConstants.h 2ad2fc83f1 Synchronization with trunk, elimination of some warnings %!s(int64=12) %!d(string=hai) anos
HeroBonus.cpp 9ec431c37b Synchronization with trunk (again), elimination of some warnings %!s(int64=12) %!d(string=hai) anos
HeroBonus.h bafbeabf95 Gfx::CImage can use SDL image loader %!s(int64=12) %!d(string=hai) anos
IBonusTypeHandler.h 9ec431c37b Synchronization with trunk (again), elimination of some warnings %!s(int64=12) %!d(string=hai) anos
IGameCallback.cpp 9ec431c37b Synchronization with trunk (again), elimination of some warnings %!s(int64=12) %!d(string=hai) anos
IGameCallback.h dbec99ffc7 * PlayerColor and TeamID refactoring %!s(int64=12) %!d(string=hai) anos
IGameEventsReceiver.h dbec99ffc7 * PlayerColor and TeamID refactoring %!s(int64=12) %!d(string=hai) anos
Interprocess.h 1415f8dbf5 - fix for boost 1.49 %!s(int64=13) %!d(string=hai) anos
JsonNode.cpp 6cef1dd8d8 CButton GUI class (partial rewrite of CAdventureButton), %!s(int64=12) %!d(string=hai) anos
JsonNode.h 6cef1dd8d8 CButton GUI class (partial rewrite of CAdventureButton), %!s(int64=12) %!d(string=hai) anos
NetPacks.h dbec99ffc7 * PlayerColor and TeamID refactoring %!s(int64=12) %!d(string=hai) anos
NetPacksLib.cpp 9ec431c37b Synchronization with trunk (again), elimination of some warnings %!s(int64=12) %!d(string=hai) anos
RegisterTypes.cpp 602827d1ae * MSVC compilation fixes %!s(int64=12) %!d(string=hai) anos
RegisterTypes.h 602827d1ae * MSVC compilation fixes %!s(int64=12) %!d(string=hai) anos
ResourceSet.cpp 6cef1dd8d8 CButton GUI class (partial rewrite of CAdventureButton), %!s(int64=12) %!d(string=hai) anos
ResourceSet.h 6cef1dd8d8 CButton GUI class (partial rewrite of CAdventureButton), %!s(int64=12) %!d(string=hai) anos
StartInfo.h dbec99ffc7 * PlayerColor and TeamID refactoring %!s(int64=12) %!d(string=hai) anos
StdInc.cpp cce814c41b * Final commit %!s(int64=14) %!d(string=hai) anos
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex %!s(int64=14) %!d(string=hai) anos
StringConstants.h 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, %!s(int64=12) %!d(string=hai) anos
UnlockGuard.h c0ce8712c1 add some missing licence headers %!s(int64=13) %!d(string=hai) anos
VCMIDirs.cpp 9ec431c37b Synchronization with trunk (again), elimination of some warnings %!s(int64=12) %!d(string=hai) anos
VCMIDirs.h b5fcefe455 - moved all system-specific handling of filesystem to VCMIDirs.cpp (new file) %!s(int64=12) %!d(string=hai) anos
VCMI_Lib.cpp 9ec431c37b Synchronization with trunk (again), elimination of some warnings %!s(int64=12) %!d(string=hai) anos
VCMI_Lib.h 9ec431c37b Synchronization with trunk (again), elimination of some warnings %!s(int64=12) %!d(string=hai) anos
VCMI_lib.cbp 9ec431c37b Synchronization with trunk (again), elimination of some warnings %!s(int64=12) %!d(string=hai) anos
VCMI_lib.vcxproj 058d730d56 New function GL2D::checkErrors() - prints GL errors codes, %!s(int64=12) %!d(string=hai) anos
int3.h c54b983663 Some improvements for AI logging. %!s(int64=13) %!d(string=hai) anos
vcmi_endian.h 8ffd482324 - gcc compile fix %!s(int64=12) %!d(string=hai) anos