paracelsus 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, 12 anni fa
..
Filesystem 1e0f473761 New namespaces: GL2D (low-level OpenGL functions), Gfx (images and animation objects cooperating with the interface GL2D) 12 anni fa
Mapping 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 anni fa
RMG dbec99ffc7 * PlayerColor and TeamID refactoring 12 anni fa
AI_Base.h cce814c41b * Final commit 14 anni fa
BattleAction.cpp 8769f67c5d * JsonReader can convert to enums 13 anni fa
BattleAction.h 8769f67c5d * JsonReader can convert to enums 13 anni fa
BattleHex.cpp c0ce8712c1 add some missing licence headers 13 anni fa
BattleHex.h 8ffd482324 - gcc compile fix 13 anni fa
BattleState.cpp 6cef1dd8d8 CButton GUI class (partial rewrite of CAdventureButton), 12 anni fa
BattleState.h 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 anni fa
CArtHandler.cpp 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, 12 anni fa
CArtHandler.h 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, 12 anni fa
CBattleCallback.cpp 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, 12 anni fa
CBattleCallback.h 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 anni fa
CBonusTypeHandler.cpp 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, 12 anni fa
CBonusTypeHandler.h 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 anni fa
CBuildingHandler.cpp 6d06710684 * fixes for town building campaign bonus 13 anni fa
CBuildingHandler.h 8a8eecd063 * refactoring 13 anni fa
CConfigHandler.cpp c9dd80ea6d - moved json-related functions (e.g. ParseBonus) into JsonUtils namespace 13 anni fa
CConfigHandler.h a602d7e9da - build system update 13 anni fa
CConsoleHandler.cpp 5b0c6059e2 * bug 1193 should be fixed 13 anni fa
CConsoleHandler.h f7915d9e61 - removed creature-related code from ModHandler 13 anni fa
CCreatureHandler.cpp 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, 12 anni fa
CCreatureHandler.h 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 anni fa
CCreatureSet.cpp 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 anni fa
CCreatureSet.h 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 anni fa
CDefObjInfoHandler.cpp 86dc9386d6 * refactoring, including a generic solution for IDs 13 anni fa
CDefObjInfoHandler.h 86dc9386d6 * refactoring, including a generic solution for IDs 13 anni fa
CGameInterface.cpp b5fcefe455 - moved all system-specific handling of filesystem to VCMIDirs.cpp (new file) 12 anni fa
CGameInterface.h dbec99ffc7 * PlayerColor and TeamID refactoring 12 anni fa
CGameState.cpp 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, 12 anni fa
CGameState.h 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 anni fa
CGeneralTextHandler.cpp 776eb13663 * editor menus 12 anni fa
CGeneralTextHandler.h 776eb13663 * editor menus 12 anni fa
CHeroHandler.cpp 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, 12 anni fa
CHeroHandler.h 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, 12 anni fa
CLogger.cpp c0ce8712c1 add some missing licence headers 13 anni fa
CLogger.h c0ce8712c1 add some missing licence headers 13 anni fa
CMakeLists.txt 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 anni fa
CModHandler.cpp 6cef1dd8d8 CButton GUI class (partial rewrite of CAdventureButton), 12 anni fa
CModHandler.h 7e7d12095b - basic support for dependencies\conflicts for mods 13 anni fa
CObjectHandler.cpp 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, 12 anni fa
CObjectHandler.h 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 anni fa
CObstacleInstance.cpp ceea466f54 [refactor] spell handling 13 anni fa
CObstacleInstance.h c0ce8712c1 add some missing licence headers 13 anni fa
CRandomGenerator.h 6d0221c0e7 - Compile fixes 13 anni fa
CScriptingModule.h 7f04ed990b Major refactoring. First part: BattleInterface 14 anni fa
CSpellHandler.cpp 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 anni fa
CSpellHandler.h 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 anni fa
CStopWatch.h 8040a81eec - fixed save games issues (#1044) 13 anni fa
CThreadHelper.cpp 2643762f08 Mac OS patch from stopiccot 13 anni fa
CThreadHelper.h 613172fa45 - fixed #582, #1019 and #1022 13 anni fa
CTownHandler.cpp f306d7bb70 some changes towards editing H3 objects via mods. Should be stable, report if not. 12 anni fa
CTownHandler.h f306d7bb70 some changes towards editing H3 objects via mods. Should be stable, report if not. 12 anni fa
CondSh.h e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 14 anni fa
Connection.cpp dbec99ffc7 * PlayerColor and TeamID refactoring 12 anni fa
Connection.h dbec99ffc7 * PlayerColor and TeamID refactoring 12 anni fa
ConstTransitivePtr.h 7f04ed990b Major refactoring. First part: BattleInterface 14 anni fa
GameConstants.cpp dbec99ffc7 * PlayerColor and TeamID refactoring 12 anni fa
GameConstants.h 2ad2fc83f1 Synchronization with trunk, elimination of some warnings 12 anni fa
HeroBonus.cpp 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 anni fa
HeroBonus.h bafbeabf95 Gfx::CImage can use SDL image loader 12 anni fa
IBonusTypeHandler.h 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 anni fa
IGameCallback.cpp 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 anni fa
IGameCallback.h dbec99ffc7 * PlayerColor and TeamID refactoring 12 anni fa
IGameEventsReceiver.h dbec99ffc7 * PlayerColor and TeamID refactoring 12 anni fa
Interprocess.h 1415f8dbf5 - fix for boost 1.49 13 anni fa
JsonNode.cpp 6cef1dd8d8 CButton GUI class (partial rewrite of CAdventureButton), 12 anni fa
JsonNode.h 6cef1dd8d8 CButton GUI class (partial rewrite of CAdventureButton), 12 anni fa
NetPacks.h dbec99ffc7 * PlayerColor and TeamID refactoring 12 anni fa
NetPacksLib.cpp 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 anni fa
RegisterTypes.cpp 602827d1ae * MSVC compilation fixes 12 anni fa
RegisterTypes.h 602827d1ae * MSVC compilation fixes 12 anni fa
ResourceSet.cpp 6cef1dd8d8 CButton GUI class (partial rewrite of CAdventureButton), 12 anni fa
ResourceSet.h 6cef1dd8d8 CButton GUI class (partial rewrite of CAdventureButton), 12 anni fa
StartInfo.h dbec99ffc7 * PlayerColor and TeamID refactoring 12 anni fa
StdInc.cpp cce814c41b * Final commit 14 anni fa
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex 14 anni fa
StringConstants.h 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, 12 anni fa
UnlockGuard.h c0ce8712c1 add some missing licence headers 13 anni fa
VCMIDirs.cpp 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 anni fa
VCMIDirs.h b5fcefe455 - moved all system-specific handling of filesystem to VCMIDirs.cpp (new file) 12 anni fa
VCMI_Lib.cpp 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 anni fa
VCMI_Lib.h 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 anni fa
VCMI_lib.cbp 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 anni fa
VCMI_lib.vcxproj 058d730d56 New function GL2D::checkErrors() - prints GL errors codes, 12 anni fa
int3.h c54b983663 Some improvements for AI logging. 13 anni fa
vcmi_endian.h 8ffd482324 - gcc compile fix 13 anni fa