paracelsus 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, 12 年之前
..
Filesystem 1e0f473761 New namespaces: GL2D (low-level OpenGL functions), Gfx (images and animation objects cooperating with the interface GL2D) 12 年之前
Mapping 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 年之前
RMG dbec99ffc7 * PlayerColor and TeamID refactoring 12 年之前
AI_Base.h cce814c41b * Final commit 14 年之前
BattleAction.cpp 8769f67c5d * JsonReader can convert to enums 12 年之前
BattleAction.h 8769f67c5d * JsonReader can convert to enums 12 年之前
BattleHex.cpp c0ce8712c1 add some missing licence headers 13 年之前
BattleHex.h 8ffd482324 - gcc compile fix 12 年之前
BattleState.cpp 6cef1dd8d8 CButton GUI class (partial rewrite of CAdventureButton), 12 年之前
BattleState.h 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 年之前
CArtHandler.cpp 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, 12 年之前
CArtHandler.h 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, 12 年之前
CBattleCallback.cpp 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, 12 年之前
CBattleCallback.h 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 年之前
CBonusTypeHandler.cpp 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, 12 年之前
CBonusTypeHandler.h 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 年之前
CBuildingHandler.cpp 6d06710684 * fixes for town building campaign bonus 12 年之前
CBuildingHandler.h 8a8eecd063 * refactoring 12 年之前
CConfigHandler.cpp c9dd80ea6d - moved json-related functions (e.g. ParseBonus) into JsonUtils namespace 13 年之前
CConfigHandler.h a602d7e9da - build system update 13 年之前
CConsoleHandler.cpp 5b0c6059e2 * bug 1193 should be fixed 12 年之前
CConsoleHandler.h f7915d9e61 - removed creature-related code from ModHandler 13 年之前
CCreatureHandler.cpp 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, 12 年之前
CCreatureHandler.h 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 年之前
CCreatureSet.cpp 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 年之前
CCreatureSet.h 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 年之前
CDefObjInfoHandler.cpp 86dc9386d6 * refactoring, including a generic solution for IDs 12 年之前
CDefObjInfoHandler.h 86dc9386d6 * refactoring, including a generic solution for IDs 12 年之前
CGameInterface.cpp b5fcefe455 - moved all system-specific handling of filesystem to VCMIDirs.cpp (new file) 12 年之前
CGameInterface.h dbec99ffc7 * PlayerColor and TeamID refactoring 12 年之前
CGameState.cpp 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, 12 年之前
CGameState.h 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 年之前
CGeneralTextHandler.cpp 776eb13663 * editor menus 12 年之前
CGeneralTextHandler.h 776eb13663 * editor menus 12 年之前
CHeroHandler.cpp 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, 12 年之前
CHeroHandler.h 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, 12 年之前
CLogger.cpp c0ce8712c1 add some missing licence headers 13 年之前
CLogger.h c0ce8712c1 add some missing licence headers 13 年之前
CMakeLists.txt 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 年之前
CModHandler.cpp 6cef1dd8d8 CButton GUI class (partial rewrite of CAdventureButton), 12 年之前
CModHandler.h 7e7d12095b - basic support for dependencies\conflicts for mods 12 年之前
CObjectHandler.cpp 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, 12 年之前
CObjectHandler.h 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 年之前
CObstacleInstance.cpp ceea466f54 [refactor] spell handling 12 年之前
CObstacleInstance.h c0ce8712c1 add some missing licence headers 13 年之前
CRandomGenerator.h 6d0221c0e7 - Compile fixes 12 年之前
CScriptingModule.h 7f04ed990b Major refactoring. First part: BattleInterface 14 年之前
CSpellHandler.cpp 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 年之前
CSpellHandler.h 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 年之前
CStopWatch.h 8040a81eec - fixed save games issues (#1044) 13 年之前
CThreadHelper.cpp 2643762f08 Mac OS patch from stopiccot 13 年之前
CThreadHelper.h 613172fa45 - fixed #582, #1019 and #1022 13 年之前
CTownHandler.cpp f306d7bb70 some changes towards editing H3 objects via mods. Should be stable, report if not. 12 年之前
CTownHandler.h f306d7bb70 some changes towards editing H3 objects via mods. Should be stable, report if not. 12 年之前
CondSh.h e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 13 年之前
Connection.cpp dbec99ffc7 * PlayerColor and TeamID refactoring 12 年之前
Connection.h dbec99ffc7 * PlayerColor and TeamID refactoring 12 年之前
ConstTransitivePtr.h 7f04ed990b Major refactoring. First part: BattleInterface 14 年之前
GameConstants.cpp dbec99ffc7 * PlayerColor and TeamID refactoring 12 年之前
GameConstants.h 2ad2fc83f1 Synchronization with trunk, elimination of some warnings 12 年之前
HeroBonus.cpp 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 年之前
HeroBonus.h bafbeabf95 Gfx::CImage can use SDL image loader 12 年之前
IBonusTypeHandler.h 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 年之前
IGameCallback.cpp 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 年之前
IGameCallback.h dbec99ffc7 * PlayerColor and TeamID refactoring 12 年之前
IGameEventsReceiver.h dbec99ffc7 * PlayerColor and TeamID refactoring 12 年之前
Interprocess.h 1415f8dbf5 - fix for boost 1.49 13 年之前
JsonNode.cpp 6cef1dd8d8 CButton GUI class (partial rewrite of CAdventureButton), 12 年之前
JsonNode.h 6cef1dd8d8 CButton GUI class (partial rewrite of CAdventureButton), 12 年之前
NetPacks.h dbec99ffc7 * PlayerColor and TeamID refactoring 12 年之前
NetPacksLib.cpp 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 年之前
RegisterTypes.cpp 602827d1ae * MSVC compilation fixes 12 年之前
RegisterTypes.h 602827d1ae * MSVC compilation fixes 12 年之前
ResourceSet.cpp 6cef1dd8d8 CButton GUI class (partial rewrite of CAdventureButton), 12 年之前
ResourceSet.h 6cef1dd8d8 CButton GUI class (partial rewrite of CAdventureButton), 12 年之前
StartInfo.h dbec99ffc7 * PlayerColor and TeamID refactoring 12 年之前
StdInc.cpp cce814c41b * Final commit 14 年之前
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex 14 年之前
StringConstants.h 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, 12 年之前
UnlockGuard.h c0ce8712c1 add some missing licence headers 13 年之前
VCMIDirs.cpp 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 年之前
VCMIDirs.h b5fcefe455 - moved all system-specific handling of filesystem to VCMIDirs.cpp (new file) 12 年之前
VCMI_Lib.cpp 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 年之前
VCMI_Lib.h 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 年之前
VCMI_lib.cbp 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 年之前
VCMI_lib.vcxproj 058d730d56 New function GL2D::checkErrors() - prints GL errors codes, 12 年之前
int3.h c54b983663 Some improvements for AI logging. 13 年之前
vcmi_endian.h 8ffd482324 - gcc compile fix 12 年之前