AlexVinS 74a82c4c9d Moved boost:format log proxy to CLoggerBase 9 年之前
..
filesystem 3c78f960cd Complete json map format integration 9 年之前
logging 599f4cfb55 extracted base logger class to vstd 9 年之前
mapObjects 2410f0af61 - WeightedRule optimization - part 1 9 年之前
mapping 2a9ddadedd Fixes. Everything works now. 9 年之前
minizip e7b639898e Final compilation fix suggested by AVS. 9 年之前
registerTypes c5cfc8467f Battles: change naming from drawbridge to gate for everything 9 年之前
rmg 452027cd8d Handle ObjectInfo via pointer to avoid expensive copy. 9 年之前
serializer 2021decb91 Serialize town spells 9 年之前
spells 74a82c4c9d Moved boost:format log proxy to CLoggerBase 9 年之前
AI_Base.h cce814c41b * Final commit 14 年之前
BattleAction.cpp 1c0d4e3f6f Fix filenames in file headers 10 年之前
BattleAction.h 1657f124e1 - Compile fixes for MVS 12 年之前
BattleHex.cpp 3f720901ec Minor fixes. 11 年之前
BattleHex.h 3f720901ec Minor fixes. 11 年之前
BattleState.cpp 2e70d29479 CGameHandler::applyBattleEffects: improve Fire Shield support 9 年之前
BattleState.h 2e70d29479 CGameHandler::applyBattleEffects: improve Fire Shield support 9 年之前
CArtHandler.cpp 10dbbead2d Fix indentation of logging code and around it 9 年之前
CArtHandler.h 53b5587c2e Advance map header serialization 9 年之前
CBattleCallback.cpp 10dbbead2d Fix indentation of logging code and around it 9 年之前
CBattleCallback.h 5df8d1cbd0 Update low level battle stacks accessor for ghost selection support. 9 年之前
CBonusTypeHandler.cpp 10dbbead2d Fix indentation of logging code and around it 9 年之前
CBonusTypeHandler.h 4203d69525 Part 2 of new spell configuration 11 年之前
CBuildingHandler.cpp 54453aee73 get rid of boost::assign 11 年之前
CBuildingHandler.h 8a8eecd063 * refactoring 12 年之前
CConfigHandler.cpp cf61837ced replaced std::string with boost::filesystem::path in several places 9 年之前
CConfigHandler.h 1c0d4e3f6f Fix filenames in file headers 10 年之前
CConsoleHandler.cpp 10dbbead2d Fix indentation of logging code and around it 9 年之前
CConsoleHandler.h 1b6f2ea3b7 VCMIDirs update #5 fix 11 年之前
CCreatureHandler.cpp 10dbbead2d Fix indentation of logging code and around it 9 年之前
CCreatureHandler.h 483276b128 Merge fixes 9 年之前
CCreatureSet.cpp 10dbbead2d Fix indentation of logging code and around it 9 年之前
CCreatureSet.h dd1aabbe23 Use JsonSerializeFormat for map objects 9 年之前
CGameInfoCallback.cpp 74a82c4c9d Moved boost:format log proxy to CLoggerBase 9 年之前
CGameInfoCallback.h 10f888a483 Fix obelisks puzzle revealing 9 年之前
CGameInterface.cpp 1c292205df More logging cleanup 9 年之前
CGameInterface.h 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 10 年之前
CGameState.cpp 1c292205df More logging cleanup 9 年之前
CGameState.h 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 10 年之前
CGameStateFwd.h 7b5a7f43ad Removed includes of CGameState from headers 10 年之前
CGeneralTextHandler.cpp 1c292205df More logging cleanup 9 年之前
CGeneralTextHandler.h 879eaa47f8 Rumors: client-side proof of concept implementation 10 年之前
CHeroHandler.cpp 1c292205df More logging cleanup 9 年之前
CHeroHandler.h a4b6d34ebe Advance map header serialization 9 年之前
CMakeLists.txt 72f79a3ad7 Draft boost::format based log proxy. 9 年之前
CModHandler.cpp 10dbbead2d Fix indentation of logging code and around it 9 年之前
CModHandler.h 1bc41b3ba3 Merge commit '3c844002626f48007a888d4dd8b0b45ec867fc9a' into feature/VCMIMapFormat1 9 年之前
CObstacleInstance.cpp c93f8fea48 moatHexes: implement reading moat hexes from configuration files 10 年之前
CObstacleInstance.h 2b45e13c5c c++03 -> c++11 switch: 12 年之前
CPathfinder.cpp 30189a386f CPathfinder: fix and improve sail-land transition checks 9 年之前
CPathfinder.h 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 10 年之前
CPlayerState.h 7b5a7f43ad Removed includes of CGameState from headers 10 年之前
CRandomGenerator.cpp 5139378319 - migrated boost::function/ref/bind to std:: variants 11 年之前
CRandomGenerator.h 492b866806 - Fixed crash caused by randomShuffle 11 年之前
CScriptingModule.h ad84ae64b0 Clean up. 11 年之前
CSoundBase.h a491c11305 Fixed sound effect when hero disappears 11 年之前
CStopWatch.h 1c0d4e3f6f Fix filenames in file headers 10 年之前
CThreadHelper.cpp 5c356f4415 add support for the HURD 11 年之前
CThreadHelper.h 5139378319 - migrated boost::function/ref/bind to std:: variants 11 年之前
CTownHandler.cpp 2021decb91 Serialize town spells 9 年之前
CTownHandler.h 2021decb91 Serialize town spells 9 年之前
CondSh.h 3f720901ec Minor fixes. 11 年之前
Connection.cpp 1c292205df More logging cleanup 9 年之前
Connection.h b6103167f7 Fix serializer backward compatibility in CPointerLoader 9 年之前
ConstTransitivePtr.h b62bb096a7 Fixed #1430, work-around to make #1435 non-crashing. 12 年之前
FunctionList.h dce9880d16 Minor refactoring of FunctionList using variadic templates. 11 年之前
GameConstants.cpp 16e0d18880 Added special slots for war machines and arrow towers 9 年之前
GameConstants.h fe4d871fe7 Version bump. 9 年之前
HeroBonus.cpp 10dbbead2d Fix indentation of logging code and around it 9 年之前
HeroBonus.h 3926920103 Rename radious -> radius 9 年之前
IBonusTypeHandler.h 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 年之前
IGameCallback.cpp 10dbbead2d Fix indentation of logging code and around it 9 年之前
IGameCallback.h bdc369ffba Patrol: use manhattan distance for getting tiles in radius 10 年之前
IGameEventsReceiver.h c5cfc8467f Battles: change naming from drawbridge to gate for everything 9 年之前
IHandlerBase.cpp 53b5587c2e Advance map header serialization 9 年之前
IHandlerBase.h 53b5587c2e Advance map header serialization 9 年之前
Interprocess.h 3926920103 Rename radious -> radius 9 年之前
JsonDetail.cpp fc2cbc841a Another fix for JsonWriter::writeString 10 年之前
JsonDetail.h 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 11 年之前
JsonNode.cpp 10dbbead2d Fix indentation of logging code and around it 9 年之前
JsonNode.h 36eaa399e7 Add hardcodedFeature to switch winner's retreating with no troops 9 年之前
LogicalExpression.cpp ee1b0459e6 Extended building dependencies: 12 年之前
LogicalExpression.h 27bf2524a3 Advance triggered events serialization 10 年之前
NetPacks.h c5cfc8467f Battles: change naming from drawbridge to gate for everything 9 年之前
NetPacksBase.h 10dbbead2d Fix indentation of logging code and around it 9 年之前
NetPacksLib.cpp 10dbbead2d Fix indentation of logging code and around it 9 年之前
ResourceSet.cpp 4de0f0f973 Compile fixes for MSVS. 9 年之前
ResourceSet.h 43ef565e7e Added serializer-based class able to make deep copies of objects — CMemorySerializer. 11 年之前
ScopeGuard.h c927913f5f - Improved json validation. Now it support most of features from latest json schema draft 12 年之前
StartInfo.h 10dbbead2d Fix indentation of logging code and around it 9 年之前
StdInc.cpp 3926920103 Rename radious -> radius 9 年之前
StdInc.h 74a82c4c9d Moved boost:format log proxy to CLoggerBase 9 年之前
StringConstants.h 408f346541 Drafts for hero serialization 9 年之前
UnlockGuard.h 2b45e13c5c c++03 -> c++11 switch: 12 年之前
VCMIDirs.cpp 70e3c81b9f Replaced CFileInfo with more correct and efficient alternative 9 年之前
VCMIDirs.h 3926920103 Rename radious -> radius 9 年之前
VCMI_Lib.cpp 2e70d8a084 - VCMI will now read templates from mods 10 年之前
VCMI_Lib.h 6bd6be0835 Object class handler is now a proper "handler" 11 年之前
VCMI_lib.cbp 74a82c4c9d Moved boost:format log proxy to CLoggerBase 9 年之前
VCMI_lib.vcxproj 772bc9e6c1 Updated MSVS project files. 9 年之前
VCMI_lib.vcxproj.filters 772bc9e6c1 Updated MSVS project files. 9 年之前
int3.h 9e7e5b81e4 Merge pull request #143 from vcmi/feature/patrolSupport 10 年之前
vcmi_endian.h 3c35b3eefe Replace defined(linux) with __linux__/__linux/linux in vcmi_endian.h 11 年之前