Ivan Savenko c605e2d10c Gcc compile & warning fixes 11 years ago
..
filesystem 8a3b997fa5 fix a few comments. No code changes. 11 years ago
logging db7cd79cf7 Android port. 11 years ago
mapObjects c605e2d10c Gcc compile & warning fixes 11 years ago
mapping ab475195ac Banks now use new scheme as well 11 years ago
minizip 4a71442c80 Missing changes. 11 years ago
registerTypes ab475195ac Banks now use new scheme as well 11 years ago
rmg c605e2d10c Gcc compile & warning fixes 11 years ago
AI_Base.h cce814c41b * Final commit 14 years ago
BattleAction.cpp 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 years ago
BattleAction.h 1657f124e1 - Compile fixes for MVS 12 years ago
BattleHex.cpp 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 years ago
BattleHex.h 1657f124e1 - Compile fixes for MVS 12 years ago
BattleState.cpp 0afdfa529c Moved all object-related files to lib/mapObjects directory. 11 years ago
BattleState.h 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits 11 years ago
CArtHandler.cpp ab475195ac Banks now use new scheme as well 11 years ago
CArtHandler.h ab475195ac Banks now use new scheme as well 11 years ago
CBattleCallback.cpp 6f65d2484b Extract battleStackIsImmune from battleIsImmune 11 years ago
CBattleCallback.h 6f65d2484b Extract battleStackIsImmune from battleIsImmune 11 years ago
CBonusTypeHandler.cpp f837afdc47 CBonusTypeHandler small refactoring 11 years ago
CBonusTypeHandler.h 4203d69525 Part 2 of new spell configuration 11 years ago
CBuildingHandler.cpp 78609871ae bugfixing: 11 years ago
CBuildingHandler.h 8a8eecd063 * refactoring 12 years ago
CConfigHandler.cpp d2ae847ecf - files in local directories (saves & configs) now always have higher 11 years ago
CConfigHandler.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
CConsoleHandler.cpp ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 years ago
CConsoleHandler.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
CCreatureHandler.cpp 44742814cd More cleanup: 11 years ago
CCreatureHandler.h fe1b16a7ec Some preparation towards mantis #1743: 11 years ago
CCreatureSet.cpp 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits 11 years ago
CCreatureSet.h 7f07a30d7d More fixes for map-specific crashes, fixes #1427 and #733 11 years ago
CGameInfoCallback.cpp 0afdfa529c Moved all object-related files to lib/mapObjects directory. 11 years ago
CGameInfoCallback.h c6238588bd Rename new files. 11 years ago
CGameInterface.cpp db7cd79cf7 Android port. 11 years ago
CGameInterface.h ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 years ago
CGameState.cpp 836c466f81 - Implementation of overrides for towns 11 years ago
CGameState.h b2e8c92383 Cleanup: 11 years ago
CGeneralTextHandler.cpp 6bd6be0835 Object class handler is now a proper "handler" 11 years ago
CGeneralTextHandler.h 6bd6be0835 Object class handler is now a proper "handler" 11 years ago
CHeroHandler.cpp 09d595e385 - Implemented "mapObject" entry for hero classes 11 years ago
CHeroHandler.h 1d57b75bc5 - random number generation refactoring 11 years ago
CMakeLists.txt ab475195ac Banks now use new scheme as well 11 years ago
CModHandler.cpp 89b89ff85d Bugfixing. Game seems to be working without major bugs. 11 years ago
CModHandler.h 89b89ff85d Bugfixing. Game seems to be working without major bugs. 11 years ago
CObstacleInstance.cpp 55577d0ac4 - fixed missing DLL_LINKAGE 12 years ago
CObstacleInstance.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
CRandomGenerator.cpp 1d57b75bc5 - random number generation refactoring 11 years ago
CRandomGenerator.h b3a39f4920 Misc improvements & tests. 11 years ago
CScriptingModule.h ad84ae64b0 Clean up. 11 years ago
CSoundBase.h 44742814cd More cleanup: 11 years ago
CSpellHandler.cpp eff801f39a Extract "inherit node" function 11 years ago
CSpellHandler.h f2b61f7e69 Spell configuration: introduce simplifaction mechanism for level conficuration 11 years ago
CStopWatch.h 8040a81eec - fixed save games issues (#1044) 13 years ago
CThreadHelper.cpp ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 years ago
CThreadHelper.h a1f545792b Compile fixes specific for VS 2012" 12 years ago
CTownHandler.cpp 09d595e385 - Implemented "mapObject" entry for hero classes 11 years ago
CTownHandler.h 836c466f81 - Implementation of overrides for towns 11 years ago
CondSh.h e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 13 years ago
Connection.cpp 760ae7d44a Changes related to Debian packaging, based on josch patch 11 years ago
Connection.h 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits 11 years ago
ConstTransitivePtr.h b62bb096a7 Fixed #1430, work-around to make #1435 non-crashing. 12 years ago
FunctionList.h 41e274b4aa - Moved FunctionList from /client to /lib -> used in client and server 12 years ago
GameConstants.cpp 0afdfa529c Moved all object-related files to lib/mapObjects directory. 11 years ago
GameConstants.h aee748d8d6 - Added monoliths between remote zones 11 years ago
HeroBonus.cpp 8a3b997fa5 fix a few comments. No code changes. 11 years ago
HeroBonus.h 8683c8c0eb - Added and improved some propagators, including Crystal Dragons ability (#1232) 11 years ago
IBonusTypeHandler.h 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 years ago
IGameCallback.cpp 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits 11 years ago
IGameCallback.h c6238588bd Rename new files. 11 years ago
IGameEventsReceiver.h 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 11 years ago
IHandlerBase.h f2b61f7e69 Spell configuration: introduce simplifaction mechanism for level conficuration 11 years ago
Interprocess.h 1415f8dbf5 - fix for boost 1.49 13 years ago
JsonDetail.cpp 345df14d60 Update JsonDetail.cpp 11 years ago
JsonDetail.h 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 11 years ago
JsonNode.cpp 836c466f81 - Implementation of overrides for towns 11 years ago
JsonNode.h 44742814cd More cleanup: 11 years ago
LogicalExpression.cpp ee1b0459e6 Extended building dependencies: 12 years ago
LogicalExpression.h 7e02f6b670 Support for overriding victory/defeat conditions from h3m map or 12 years ago
NetPacks.h ab475195ac Banks now use new scheme as well 11 years ago
NetPacksBase.h 343dd1a7d1 Properly removing stuff from hero, fixes #1646. 11 years ago
NetPacksLib.cpp 3ac306f501 Merge pull request #19 from vcmi/feature/mapObjects 11 years ago
ResourceSet.cpp 66d6aebe32 Fixed all the issues with Quests, #828 and #1223. 12 years ago
ResourceSet.h 43ef565e7e Added serializer-based class able to make deep copies of objects — CMemorySerializer. 11 years ago
ScopeGuard.h c927913f5f - Improved json validation. Now it support most of features from latest json schema draft 12 years ago
StartInfo.h 3560bbb7f3 two patches/pull requests from janisozaur 12 years ago
StdInc.cpp cce814c41b * Final commit 14 years ago
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex 14 years ago
StringConstants.h c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 years ago
UnlockGuard.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
VCMIDirs.cpp db7cd79cf7 Android port. 11 years ago
VCMIDirs.h 760ae7d44a Changes related to Debian packaging, based on josch patch 11 years ago
VCMI_Lib.cpp ab475195ac Banks now use new scheme as well 11 years ago
VCMI_Lib.h 6bd6be0835 Object class handler is now a proper "handler" 11 years ago
VCMI_lib.cbp 8110b65647 Fix for linking in MS VS and CodeBlocks. 11 years ago
VCMI_lib.vcxproj 27dcf70b1a Randomized center positions of zones. 11 years ago
VCMI_lib.vcxproj.filters 27dcf70b1a Randomized center positions of zones. 11 years ago
int3.h 8c24ea0bfb Introduced 3-value logic for free, blocked and possibly occupied tiles. Refactoring. 11 years ago
vcmi_endian.h 3c35b3eefe Replace defined(linux) with __linux__/__linux/linux in vcmi_endian.h 11 years ago