DjWarmonger d7c9377843 - Parsing propagators and limiters 12 years ago
..
Filesystem 53b684180d [refactor] 12 years ago
Mapping 68e91ada1c [refactor] 12 years ago
RMG d31277c3cc Minor compile fix, not sure why it's necessary. 13 years ago
AI_Base.h cce814c41b * Final commit 14 years ago
BattleAction.cpp 156aa6e4d9 * Updated class - file - handling 14 years ago
BattleAction.h 25bdcd3cab - Fixed wrong creature teleported 13 years ago
BattleHex.cpp c0ce8712c1 add some missing licence headers 13 years ago
BattleHex.h 95b866c131 * Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info. 13 years ago
BattleState.cpp 53b684180d [refactor] 12 years ago
BattleState.h 53b684180d [refactor] 12 years ago
CArtHandler.cpp a86b5c1e2e Artifacts can now have multiple types of bearers. Fixed problems with Commander arts impossible to wear. 12 years ago
CArtHandler.h 0311e5e6f5 - Added basic mock/test generation - Added stub for terrain editing 13 years ago
CBattleCallback.cpp 53b684180d [refactor] 12 years ago
CBattleCallback.h c0ce8712c1 add some missing licence headers 13 years ago
CBuildingHandler.cpp 44cc848edc first part of town configuration: 13 years ago
CBuildingHandler.h 44cc848edc first part of town configuration: 13 years ago
CConfigHandler.cpp c9dd80ea6d - moved json-related functions (e.g. ParseBonus) into JsonUtils namespace 13 years ago
CConfigHandler.h a602d7e9da - build system update 13 years ago
CConsoleHandler.cpp 369f0ae9c6 [PLATFORM] MinGW support added 13 years ago
CConsoleHandler.h f7915d9e61 - removed creature-related code from ModHandler 13 years ago
CCreatureHandler.cpp da6cb0ae12 - trade windows work with new creatures\artifacts 13 years ago
CCreatureHandler.h da6cb0ae12 - trade windows work with new creatures\artifacts 13 years ago
CCreatureSet.cpp c0ce8712c1 add some missing licence headers 13 years ago
CCreatureSet.h c0ce8712c1 add some missing licence headers 13 years ago
CDefObjInfoHandler.cpp 264ce77ec9 [refactor] a few more cleanups 12 years ago
CDefObjInfoHandler.h f7915d9e61 - removed creature-related code from ModHandler 13 years ago
CGameInterface.cpp 53169abea7 - Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact) 13 years ago
CGameInterface.h f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) 13 years ago
CGameState.cpp 68e91ada1c [refactor] 12 years ago
CGameState.h 68e91ada1c [refactor] 12 years ago
CGeneralTextHandler.cpp 2f83b211ca - fix for text on kingdom overview (#1172 + some other similar cases) 12 years ago
CGeneralTextHandler.h 2f83b211ca - fix for text on kingdom overview (#1172 + some other similar cases) 12 years ago
CHeroHandler.cpp 0311e5e6f5 - Added basic mock/test generation - Added stub for terrain editing 13 years ago
CHeroHandler.h 0311e5e6f5 - Added basic mock/test generation - Added stub for terrain editing 13 years ago
CLogger.cpp c0ce8712c1 add some missing licence headers 13 years ago
CLogger.h c0ce8712c1 add some missing licence headers 13 years ago
CMakeLists.txt 0311e5e6f5 - Added basic mock/test generation - Added stub for terrain editing 13 years ago
CModHandler.cpp 68e91ada1c [refactor] 12 years ago
CModHandler.h 7e7d12095b - basic support for dependencies\conflicts for mods 12 years ago
CObjectHandler.cpp 68e91ada1c [refactor] 12 years ago
CObjectHandler.h 68e91ada1c [refactor] 12 years ago
CObstacleInstance.cpp c0ce8712c1 add some missing licence headers 13 years ago
CObstacleInstance.h c0ce8712c1 add some missing licence headers 13 years ago
CRandomGenerator.h 6d0221c0e7 - Compile fixes 13 years ago
CScriptingModule.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CSpellHandler.cpp 53b684180d [refactor] 12 years ago
CSpellHandler.h 53b684180d [refactor] 12 years ago
CStopWatch.h 8040a81eec - fixed save games issues (#1044) 13 years ago
CThreadHelper.cpp 2643762f08 Mac OS patch from stopiccot 13 years ago
CThreadHelper.h 613172fa45 - fixed #582, #1019 and #1022 13 years ago
CTownHandler.cpp 8824f5e2d5 - H3 creatures use subset of mod creature format (todo - unify code) 13 years ago
CTownHandler.h 8824f5e2d5 - H3 creatures use subset of mod creature format (todo - unify code) 13 years ago
CondSh.h e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 13 years ago
Connection.cpp 4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug 13 years ago
Connection.h 4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug 13 years ago
ConstTransitivePtr.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
GameConstants.h 616cedb2f2 get rid of few more magic numbers (obj types) 13 years ago
HeroBonus.cpp d7c9377843 - Parsing propagators and limiters 12 years ago
HeroBonus.h d7c9377843 - Parsing propagators and limiters 12 years ago
IGameCallback.cpp 4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug 13 years ago
IGameCallback.h 100dad889a * much better callback function declaration (previous version inspired me to write a new coding guideline) 13 years ago
IGameEventsReceiver.h c0ce8712c1 add some missing licence headers 13 years ago
Interprocess.h 1415f8dbf5 - fix for boost 1.49 13 years ago
JsonNode.cpp d7c9377843 - Parsing propagators and limiters 12 years ago
JsonNode.h d7c9377843 - Parsing propagators and limiters 12 years ago
NetPacks.h 4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug 13 years ago
NetPacksLib.cpp 055e922e4d [refactor] a few more cleanups 12 years ago
RegisterTypes.h f7915d9e61 - removed creature-related code from ModHandler 13 years ago
ResourceSet.cpp c0ce8712c1 add some missing licence headers 13 years ago
ResourceSet.h c0ce8712c1 add some missing licence headers 13 years ago
StartInfo.h 0311e5e6f5 - Added basic mock/test generation - Added stub for terrain editing 13 years ago
StdInc.cpp cce814c41b * Final commit 14 years ago
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex 14 years ago
StringConstants.h 0311e5e6f5 - Added basic mock/test generation - Added stub for terrain editing 13 years ago
UnlockGuard.h c0ce8712c1 add some missing licence headers 13 years ago
VCMIDirs.h 41480a489e Win compile fix (#974) 13 years ago
VCMI_Lib.cpp ffe8b99369 - reorganized hero classes 13 years ago
VCMI_Lib.h 4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug 13 years ago
VCMI_lib.cbp d8b068afd9 [c::b] update projects 13 years ago
VCMI_lib.vcxproj 0311e5e6f5 - Added basic mock/test generation - Added stub for terrain editing 13 years ago
int3.h c54b983663 Some improvements for AI logging. 13 years ago
vcmi_endian.h a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream 13 years ago