Commit History

Автор SHA1 Съобщение Дата
  Laserlicht 182100dfd1 button for more than 2 layers преди 3 месеца
  Laserlicht ecfe09f6b1 multilevel support преди 4 месеца
  Ivan Savenko 156de5b17e Added GameInstance class преди 9 месеца
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine преди 9 месеца
  Ivan Savenko 915533ed2e Implemented generation of player-colored version of DiBoxBck преди 1 година
  Ivan Savenko 9fba3d97f1 Renamed & unified OBJECT_CONSTRUCTION macro set преди 1 година
  Ivan Savenko 0e407540ec Fixed player-coloring on adventure map преди 1 година
  Ivan Savenko 920a39844b Unified naming of method to recolor UI element to current player scheme преди 1 година
  Ivan Savenko a1fb3b8b01 Reduce direct access to CAnimation, removed various caching schemes преди 1 година
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) преди 2 години
  Ivan Savenko 1d0e696db6 Added RenderHandler that acts as factory for images and animations преди 2 години
  Ivan Savenko 0f88b8969b Removed some usages of std string as resource path преди 2 години
  Ivan Savenko 6f0108e462 Use ResourcePath for referencing texts and json's преди 2 години
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations преди 2 години
  Ivan Savenko e54287ea5d Converted remaining identifier to new system преди 2 години
  Ivan Savenko c171a3d6be Fix resource bar UI in hotseat преди 2 години
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface преди 2 години
  Ivan Savenko c01b74434c Fix cancelling spellcast with escape преди 2 години
  Ivan Savenko 243773b6ef Renamed some adventure map files & classes преди 2 години