Commit History

Author SHA1 Message Date
  Ivan Savenko 3d3dd70a11 Simplify code, fix AI not building dwelling upgrades 11 months ago
  Ivan Savenko 8468469976 Fixes for AI town building logic 11 months ago
  MichalZr6 4e9f052e98 Fix creature upgrades in Fort and town's dwellings 11 months ago
  Ivan Savenko 0e1f8f99bc Reduce excessive logging 11 months ago
  Xilmi 99fcf136ec Nullkiller AI is now also capable of upgrading dwellings a second time if that's possible 11 months ago
  Xilmi 9012560e38 Fix for AI not recognizing 2nd T7-building of Factory as dwelling 11 months ago
  Xilmi 61fba1fedd Merge remote-tracking branch 'upstream/develop' into develop 1 year ago
  Ivan Savenko 3dd4fa2528 Reduce usage of pointers to VLC entities 1 year ago
  Xilmi 06f894140c Update BuildAnalyzer.cpp 1 year ago
  Xilmi 0c488145b9 Update BuildAnalyzer.cpp 1 year ago
  Xilmi 72597b549b hero spread 1 year ago
  Xilmi aea05b3fb8 Merge remote-tracking branch 'upstream/develop' into develop 1 year ago
  Ivan Savenko 0fd9dbf240 Unified income handling, added IOwnableObject interface 1 year ago
  Xilmi e6d907af55 Merge remote-tracking branch 'upstream/develop' into develop 1 year ago
  Xilmi f0ca1c6112 Update BuildAnalyzer.cpp 1 year ago
  Xilmi c10c04779f Adaptive Build-order 1 year ago
  Laserlicht 170f375179 code review 1 year ago
  Laserlicht 475b769eef fix ToW 1 year ago
  Laserlicht 14bcfad7b0 fix upgrade 1 year ago
  Laserlicht ebeeff5aa3 abstraction layer 1 year ago
  Laserlicht 3afddbbf29 replaced constant 1 year ago
  Xilmi f4c0bee003 Merge remote-tracking branch 'upstream/develop' into develop 1 year ago
  Laserlicht bfd1e8a7c8 calculate income 1 year ago
  Xilmi aade79720f Update BuildAnalyzer.cpp 1 year ago
  Xilmi 69efe9cfda Merge remote-tracking branch 'upstream/develop' into develop 1 year ago
  Ivan Savenko 4aa73b40c9 Split CTownHandler into smaller chunks 1 year ago
  Xilmi 2bf7b3200b Merge remote-tracking branch 'upstream/develop' into develop 1 year ago
  Xilmi f094bf9602 Added marketplace to buildable buildings 1 year ago
  Andrii Danylchenko e9e5948d61 NKAI: take into account 7lvl creature cost when we consider what resources we need 1 year ago
  Xilmi 53c51b4278 Allow all buildings 1 year ago