Commit History

Автор SHA1 Съобщение Дата
  Ivan Savenko 54a46b77a9 Extract library entity randomization logic to separate class преди 6 месеца
  Ivan Savenko 4d4da0454f map objects hierarchy now uses IGameInfoCallback преди 6 месеца
  Ivan Savenko 6f20235d07 Merge CPrivilegedInfoCallback into CGameInfoCallback преди 6 месеца
  Ivan Savenko 716da918f8 Completely remove IGameCallback class преди 6 месеца
  Ivan Savenko 62e774c91e Add new rewards for configurable objects преди 7 месеца
  Ivan Savenko 0ada2a5ebd Map objects now use shared_ptr (game) преди 8 месеца
  Ivan Savenko 5d64da9b6c Fixes randomization of Witch Hut preconfigured in map editor преди 1 година
  Ivan Savenko d2839c8e52 Rewardable object randomization is now always server-sided преди 1 година
  Ivan Savenko 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library преди 1 година
  Ivan Savenko a15366f5a5 Make IObjectInterface::cb non-static преди 1 година
  Ivan Savenko 54103813dd Remove no longer used serialization methods преди 2 години
  Ivan Savenko fd01a25352 Implemented basic version of configurable Witch Hut преди 2 години
  Ivan Savenko d6a357fd17 Split some map object files into smaller files. Reduced includes usage. преди 2 години