Commit Verlauf

Autor SHA1 Nachricht Datum
  Ivan Savenko 54a46b77a9 Extract library entity randomization logic to separate class vor 6 Monaten
  Ivan Savenko 4d4da0454f map objects hierarchy now uses IGameInfoCallback vor 6 Monaten
  Ivan Savenko 6f20235d07 Merge CPrivilegedInfoCallback into CGameInfoCallback vor 6 Monaten
  Ivan Savenko 716da918f8 Completely remove IGameCallback class vor 6 Monaten
  Ivan Savenko 62e774c91e Add new rewards for configurable objects vor 7 Monaten
  Ivan Savenko 0ada2a5ebd Map objects now use shared_ptr (game) vor 8 Monaten
  Ivan Savenko 5d64da9b6c Fixes randomization of Witch Hut preconfigured in map editor vor 1 Jahr
  Ivan Savenko d2839c8e52 Rewardable object randomization is now always server-sided vor 1 Jahr
  Ivan Savenko 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library vor 1 Jahr
  Ivan Savenko a15366f5a5 Make IObjectInterface::cb non-static vor 1 Jahr
  Ivan Savenko 54103813dd Remove no longer used serialization methods vor 2 Jahren
  Ivan Savenko fd01a25352 Implemented basic version of configurable Witch Hut vor 2 Jahren
  Ivan Savenko d6a357fd17 Split some map object files into smaller files. Reduced includes usage. vor 2 Jahren