Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 54a46b77a9 Extract library entity randomization logic to separate class hai 6 meses
  Ivan Savenko 4d4da0454f map objects hierarchy now uses IGameInfoCallback hai 6 meses
  Ivan Savenko 6f20235d07 Merge CPrivilegedInfoCallback into CGameInfoCallback hai 6 meses
  Ivan Savenko 716da918f8 Completely remove IGameCallback class hai 6 meses
  Ivan Savenko 62e774c91e Add new rewards for configurable objects hai 6 meses
  Ivan Savenko 0ada2a5ebd Map objects now use shared_ptr (game) hai 8 meses
  Ivan Savenko 5d64da9b6c Fixes randomization of Witch Hut preconfigured in map editor hai 1 ano
  Ivan Savenko d2839c8e52 Rewardable object randomization is now always server-sided hai 1 ano
  Ivan Savenko 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library hai 1 ano
  Ivan Savenko a15366f5a5 Make IObjectInterface::cb non-static hai 1 ano
  Ivan Savenko 54103813dd Remove no longer used serialization methods %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko fd01a25352 Implemented basic version of configurable Witch Hut %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d6a357fd17 Split some map object files into smaller files. Reduced includes usage. %!s(int64=2) %!d(string=hai) anos