Arseniy Shestakov
							
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								58f32f6dc2
							
							Code style: uncrustify formatting preview
						 | 
						8 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
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								f1e5797834
							
							Code style: move or add licensing information on top of every file
						 | 
						8 years ago | 
					
				
					
						
							
								   AlexVinS
							
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								3d1a84875e
							
							Queries refactoring
						 | 
						8 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
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								9fd1cff090
							
							Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
						 | 
						9 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
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								b2e1ee5363
							
							CGameState: move two pathfinding-related functions to CPathfinderHelper
						 | 
						10 years ago | 
					
				
					
						
							
								   Vadim Markovtsev
							
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								e4b1ef1405
							
							Add "override" to virtual overriden methods
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
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								21aaad6972
							
							MoveHero: add transit movement option
						 | 
						10 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								aa0433228a
							
							Fixed cheats - sendMesssage will also pass current object.
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								6c0c03d74b
							
							Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								78709e223b
							
							Breaking things - trying to remove server-side knowledge of selected objects
						 | 
						11 years ago | 
					
				
					
						
							
								   DjWarmonger
							
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								92a62368b5
							
							One more fix for MVS compilation
						 | 
						11 years ago | 
					
				
					
						
							
								   O01eg
							
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								c6238588bd
							
							Rename new files.
						 | 
						11 years ago | 
					
				
					
						
							
								   O01eg
							
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								ad84ae64b0
							
							Clean up.
						 | 
						11 years ago | 
					
				
					
						
							
								   O01eg
							
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								463073ebfa
							
							Move CPrivilagedInfoCallback, IGameEventCallback and CNonConstInfoCallback to IGameCallback.h
						 | 
						11 years ago | 
					
				
					
						
							
								   O01eg
							
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								927eb33c11
							
							Split IGameCallback to reduce memory required to debug compilation.
						 | 
						11 years ago | 
					
				
					
						
							
								   DjWarmonger
							
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								30b79588db
							
							- Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player.
						 | 
						11 years ago | 
					
				
					
						
							
								   DjWarmonger
							
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								b368e565ab
							
							- fixed #1714
						 | 
						11 years ago | 
					
				
					
						
							
								   DjWarmonger
							
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								a9b10c8099
							
							- Changed aggregation method so now fuzzy engine takes all the factors into consideration
						 | 
						11 years ago | 
					
				
					
						
							
								   beegee1
							
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								68bdf71db6
							
							- Fixed GCC compiler warnings
						 | 
						12 years ago | 
					
				
					
						
							
								   DjWarmonger
							
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								d085f8eee8
							
							First implementation of fuzzy logic in VisitTile goal.
						 | 
						12 years ago | 
					
				
					
						
							
								   beegee1
							
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								2d095cf20a
							
							- Fixed days without castle counter
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								2b45e13c5c
							
							c++03 -> c++11 switch:
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								17403b544c
							
							Various fixes for quick combat.
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								4a0587d500
							
							More work on auto-fight.
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								2be2143844
							
							Game interfaces can register another interfaces to receive info on game events.
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
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								79026bdfde
							
							Introduced strongly typed QueryID.
						 | 
						12 years ago | 
					
				
					
						
							
								   mateuszb
							
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								dbec99ffc7
							
							* PlayerColor and TeamID refactoring
						 | 
						12 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								560315bc48
							
							* SlotID refactoring
						 | 
						12 years ago | 
					
				
					
						
							
								   mateuszb
							
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								bda766b697
							
							* refactoring
						 | 
						12 years ago | 
					
				
					
						
							
								   alexvins
							
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								506d54478f
							
							[mingw] finally fix broken compilation after rev 3183
						 | 
						12 years ago |