Michał W. Urbańczyk
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c920f29c45
More missing serialization items.
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12 éve |
Michał W. Urbańczyk
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be7c2bd07f
CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced.
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12 éve |
Ivan Savenko
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c6cc6e6301
Large changeset, first part of editing H3 objects via mods feature. Changes:
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12 éve |
Ivan Savenko
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5082dafd62
- h3 hero classes and artifacts can be modified via json
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12 éve |
Ivan Savenko
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b4e54f76ea
- split heroes.json in manner similar to creatures\factions
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12 éve |
Ivan Savenko
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f306d7bb70
some changes towards editing H3 objects via mods. Should be stable, report if not.
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12 éve |
mateuszb
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9c1a117c1c
* refactoring
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12 éve |
mateuszb
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bda766b697
* refactoring
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12 éve |
mateuszb
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86dc9386d6
* refactoring, including a generic solution for IDs
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12 éve |
mateuszb
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f1c78e3260
* creature ID refactoring
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12 éve |
alexvins
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a9d458c8f4
few more refactorings
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12 éve |
mateuszb
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25663ce7af
* fixed vector<bool> serialization
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12 éve |
mateuszb
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8769f67c5d
* JsonReader can convert to enums
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12 éve |
DjWarmonger
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79062eb15c
- Parsing hero specialty is working (though complicated)
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12 éve |
beegee1
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0311e5e6f5
- Added basic mock/test generation - Added stub for terrain editing
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12 éve |
Ivan Savenko
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ff146a80fe
- fixed empty tavern in new towns
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13 éve |
Ivan Savenko
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e36bc50504
- support for new heroes and hero classes
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13 éve |
Ivan Savenko
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c764ce6ebe
- one more unitialized memory crash (#1163)
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13 éve |
Ivan Savenko
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d2ee602b29
- fix uninitialized cursor
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13 éve |
Ivan Savenko
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ffe8b99369
- reorganized hero classes
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13 éve |
Ivan Savenko
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85a23e298c
- generic string ID -> numeric ID resolution system
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13 éve |
beegee1
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53169abea7
- Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact)
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13 éve |
Ivan Savenko
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da7a6234b1
- some tweaks towards new towns
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13 éve |
mateuszb
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6a81c8b1af
* campaign against magic numbers
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13 éve |
Ivan Savenko
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99dcb73a72
- filesystem.json files for wog and vcmi data
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13 éve |
Ivan Savenko
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0ca9f64573
Next part of town configuration:
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13 éve |
Michał W. Urbańczyk
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d168f3eac2
* Implemented Moat functionality during siege (stops movement and deals dmg)
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13 éve |
Michał W. Urbańczyk
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7dc0d6878e
Rewritten battle obstacles. New file for lib: CObstacleInstance.cpp.
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13 éve |
beegee1
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156aa6e4d9
* Updated class - file - handling
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14 éve |
beegee1
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2f5d6f2684
* CHexField renamed to CBattleHex
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14 éve |