提交历史

作者 SHA1 备注 提交日期
  Michał W. Urbańczyk c920f29c45 More missing serialization items. 12 年之前
  Michał W. Urbańczyk be7c2bd07f CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced. 12 年之前
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 年之前
  Ivan Savenko 5082dafd62 - h3 hero classes and artifacts can be modified via json 12 年之前
  Ivan Savenko b4e54f76ea - split heroes.json in manner similar to creatures\factions 12 年之前
  Ivan Savenko f306d7bb70 some changes towards editing H3 objects via mods. Should be stable, report if not. 12 年之前
  mateuszb 9c1a117c1c * refactoring 12 年之前
  mateuszb bda766b697 * refactoring 12 年之前
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs 12 年之前
  mateuszb f1c78e3260 * creature ID refactoring 12 年之前
  alexvins a9d458c8f4 few more refactorings 12 年之前
  mateuszb 25663ce7af * fixed vector<bool> serialization 12 年之前
  mateuszb 8769f67c5d * JsonReader can convert to enums 12 年之前
  DjWarmonger 79062eb15c - Parsing hero specialty is working (though complicated) 12 年之前
  beegee1 0311e5e6f5 - Added basic mock/test generation - Added stub for terrain editing 12 年之前
  Ivan Savenko ff146a80fe - fixed empty tavern in new towns 13 年之前
  Ivan Savenko e36bc50504 - support for new heroes and hero classes 13 年之前
  Ivan Savenko c764ce6ebe - one more unitialized memory crash (#1163) 13 年之前
  Ivan Savenko d2ee602b29 - fix uninitialized cursor 13 年之前
  Ivan Savenko ffe8b99369 - reorganized hero classes 13 年之前
  Ivan Savenko 85a23e298c - generic string ID -> numeric ID resolution system 13 年之前
  beegee1 53169abea7 - Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact) 13 年之前
  Ivan Savenko da7a6234b1 - some tweaks towards new towns 13 年之前
  mateuszb 6a81c8b1af * campaign against magic numbers 13 年之前
  Ivan Savenko 99dcb73a72 - filesystem.json files for wog and vcmi data 13 年之前
  Ivan Savenko 0ca9f64573 Next part of town configuration: 13 年之前
  Michał W. Urbańczyk d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) 13 年之前
  Michał W. Urbańczyk 7dc0d6878e Rewritten battle obstacles. New file for lib: CObstacleInstance.cpp. 13 年之前
  beegee1 156aa6e4d9 * Updated class - file - handling 14 年之前
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex 14 年之前