Michał W. Urbańczyk
|
a14f381d48
Fixed #1055 - hang when creature performed automatic (not controleld by player) action.
|
13 سال پیش |
Michał W. Urbańczyk
|
d390113c23
* New files for lib: CBattleCallback.cpp and CBattleCallback.h
|
13 سال پیش |
DjWarmonger
|
b86706d58c
Commander can now die in a battle and will be automatically rised when visiting town.
|
13 سال پیش |
Michał W. Urbańczyk
|
edccbd4809
Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier.
|
13 سال پیش |
Ivan Savenko
|
faaf799d95
- fixed some extra warnings. Mostly harmless.
|
13 سال پیش |
Michał W. Urbańczyk
|
d168f3eac2
* Implemented Moat functionality during siege (stops movement and deals dmg)
|
13 سال پیش |
DjWarmonger
|
d491bc1c3a
Commanders can level up. It's non-interactive yet.
|
13 سال پیش |
DjWarmonger
|
ee2768ab07
- Some work for commanders
|
13 سال پیش |
DjWarmonger
|
bd2a0c2a2b
"You have captured enemy artifact" window. All arts from commander & stacks will also be looted.
|
13 سال پیش |
DjWarmonger
|
25bdcd3cab
- Fixed wrong creature teleported
|
13 سال پیش |
Michał W. Urbańczyk
|
722ec55384
Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes.
|
13 سال پیش |
Michał W. Urbańczyk
|
a9af0da0ab
Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including:
|
13 سال پیش |
Michał W. Urbańczyk
|
c698181c4c
* simple mechanism for detecting desync after init
|
13 سال پیش |
Michał W. Urbańczyk
|
13f26fc3cb
* Client is able to await for answers for multiple queries at the same time
|
13 سال پیش |
DjWarmonger
|
88e9dec974
Fixed Thieves Guild window showing for all players.
|
13 سال پیش |
DjWarmonger
|
b8a5d0d430
Stack artifacts - part 1
|
14 سال پیش |
Michał W. Urbańczyk
|
046e54563c
* fixed project files for RD configuration
|
14 سال پیش |
beegee1
|
156aa6e4d9
* Updated class - file - handling
|
14 سال پیش |
beegee1
|
2f5d6f2684
* CHexField renamed to CBattleHex
|
14 سال پیش |
beegee1
|
7f04ed990b
Major refactoring. First part: BattleInterface
|
14 سال پیش |
DjWarmonger
|
0903d6037c
New pack - BattleEffectTrigger for various one-shot effects with animation
|
14 سال پیش |
ori.bar
|
74fafbedbf
Fix #807
|
14 سال پیش |
Michał W. Urbańczyk
|
bb1bdcb0a7
* fixed crash on visiting Sirens
|
14 سال پیش |
Michał W. Urbańczyk
|
8b7a2f179c
* Server will strictly require answering the queries before taking any actions. Let me know, if this causes any freezes.
|
14 سال پیش |
Michał W. Urbańczyk
|
18444fc72f
Rewritten code handling growth to eliminate duplication and make it conformant to OH3 mechanics. Proper support for Statue of Legion.
|
14 سال پیش |
DjWarmonger
|
da83f0fcde
For dev release 0.85b
|
14 سال پیش |
DjWarmonger
|
ef954b8a4f
Most of the stuff I've commited today makes no sense, proper solution is trivial.
|
14 سال پیش |
DjWarmonger
|
096e77333f
Better handling of after-battle callbacks. Looks messy, but works.
|
14 سال پیش |
DjWarmonger
|
79a453f442
Support for WoG "cast before attack" bonus. Minor fixes.
|
14 سال پیش |
DjWarmonger
|
08b7d0db17
All multi-hex attacks and shots should now be fully functional.
|
14 سال پیش |