История коммитов

Автор SHA1 Сообщение Дата
  Arseniy Shestakov 2da3d8a563 Code style: remove senseless comments 8 лет назад
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 лет назад
  Fay 02fa478bfb Refactor: unified logic for notyfing CIntObjs about left/right mouse click events; 8 лет назад
  AlexVinS 5506ae036a Reworked CHillFortWindow 9 лет назад
  AlexVinS 055c84bc7a cleanup 9 лет назад
  Vadim Markovtsev e4b1ef1405 Add "override" to virtual overriden methods 10 лет назад
  AlexVinS cc669b0ae7 Move gui locking to GUIHandler 10 лет назад
  AlexVinS b6a2323e01 SDL1 wipe, part 2. Untested. 10 лет назад
  AlexVinS c46999bcb8 Conurrency related tweaks. Crashes in renderFrame should be fixed, but synchronization is still not perfect 10 лет назад
  AlexVinS b71d985d49 cleanup 10 лет назад
  Fay 4b248c2762 World view impl -- initial; 10 лет назад
  Ilya Zhuravlev b22973e717 Fixed crash, "pure virtual method called", when calling doUpdate lambda from CGPreGame. 11 лет назад
  Ivan Savenko 1e5e02c7df Compilation fixes caused by merge, replaced some remaining boost::bind with std's 11 лет назад
  Ivan Savenko 10fc1892a8 Large refactoring of button classes: 11 лет назад
  Ivan Savenko 731aedf3a1 Split CIntObjectClasses into multiple smaller files. This should be the last change in files 11 лет назад
  AlexVinS 74d3effa98 More safe way of update locking 11 лет назад
  AlexVinS 9b8ad51cd3 Run all rendering with pim lock if possible 11 лет назад
  AlexVinS ac2896da42 Implemented SDL2 unicode input. Hotkeys are sill broken. 11 лет назад
  beegee1 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 лет назад