Историја ревизија

Аутор SHA1 Порука Датум
  Arseniy Shestakov 2da3d8a563 Code style: remove senseless comments пре 8 година
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file пре 8 година
  Fay 02fa478bfb Refactor: unified logic for notyfing CIntObjs about left/right mouse click events; пре 8 година
  AlexVinS 5506ae036a Reworked CHillFortWindow пре 9 година
  AlexVinS 055c84bc7a cleanup пре 9 година
  Vadim Markovtsev e4b1ef1405 Add "override" to virtual overriden methods пре 10 година
  AlexVinS cc669b0ae7 Move gui locking to GUIHandler пре 10 година
  AlexVinS b6a2323e01 SDL1 wipe, part 2. Untested. пре 10 година
  AlexVinS c46999bcb8 Conurrency related tweaks. Crashes in renderFrame should be fixed, but synchronization is still not perfect пре 10 година
  AlexVinS b71d985d49 cleanup пре 10 година
  Fay 4b248c2762 World view impl -- initial; пре 10 година
  Ilya Zhuravlev b22973e717 Fixed crash, "pure virtual method called", when calling doUpdate lambda from CGPreGame. пре 11 година
  Ivan Savenko 1e5e02c7df Compilation fixes caused by merge, replaced some remaining boost::bind with std's пре 11 година
  Ivan Savenko 10fc1892a8 Large refactoring of button classes: пре 11 година
  Ivan Savenko 731aedf3a1 Split CIntObjectClasses into multiple smaller files. This should be the last change in files пре 11 година
  AlexVinS 74d3effa98 More safe way of update locking пре 11 година
  AlexVinS 9b8ad51cd3 Run all rendering with pim lock if possible пре 11 година
  AlexVinS ac2896da42 Implemented SDL2 unicode input. Hotkeys are sill broken. пре 11 година
  beegee1 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui пре 12 година