AlexVinS
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8c0fab1dcf
fixes
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8 年之前 |
AlexVinS
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15138c23de
Finished conversion to new logging API
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8 年之前 |
ArseniyShestakov
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9d9c026c85
Code style: serialize everything on own lines for easier debugging (#357)
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8 年之前 |
Arseniy Shestakov
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f1e5797834
Code style: move or add licensing information on top of every file
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8 年之前 |
ArseniyShestakov
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2f305cc68d
Remove code related to duel mode (#312)
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8 年之前 |
Arseniy Shestakov
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10dbbead2d
Fix indentation of logging code and around it
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9 年之前 |
Arseniy Shestakov
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9fd1cff090
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
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9 年之前 |
Ivan Savenko
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89bf3592e3
Likely fixed duplicated random heroes
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10 年之前 |
Ivan Savenko
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3560bbb7f3
two patches/pull requests from janisozaur
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12 年之前 |
Ivan Savenko
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2b45e13c5c
c++03 -> c++11 switch:
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12 年之前 |
Michał W. Urbańczyk
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06dbdd234f
Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI.
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12 年之前 |
beegee1
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5328beb8e7
- Fixed some bugs when starting a RMG map - Checks if there is a template for the chosen options(rejects if not) - Added a few templates for development(2 to 4 players, medium maps are supported) - Refactoring
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12 年之前 |
beegee1
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feea589648
- Bug-fixing for last commit - Moved CMapGenOptions to CMapGenerator
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12 年之前 |
beegee1
|
c7c2686379
- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
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12 年之前 |
beegee1
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ee51c5beb5
- Renamed /lib subfolders to lowercase
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12 年之前 |
mateuszb
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dbec99ffc7
* PlayerColor and TeamID refactoring
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12 年之前 |
mateuszb
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c4e03ef0de
* enum serialization/deserialization (si32 as basetype ought to be enough for anybody)
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12 年之前 |
beegee1
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1cab54b87a
- Fixed bug when starting random map with 1 player - Refactoring - Fixed compile bug - Heroes can be selected in map selection screen(RMG map) - Main town gen
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12 年之前 |
beegee1
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0311e5e6f5
- Added basic mock/test generation - Added stub for terrain editing
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12 年之前 |
Ivan Savenko
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1c5a4c669c
- merged minimap.json into terrains.json
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13 年之前 |
Ivan Savenko
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c9dd80ea6d
- moved json-related functions (e.g. ParseBonus) into JsonUtils namespace
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13 年之前 |
beegee1
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53169abea7
- Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact)
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13 年之前 |
Ivan Savenko
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2cd774fe42
- gcc 4.5 compatibility
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13 年之前 |
mateuszb
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18bd898cb1
* fixed bug when starting certain maps in campaigns
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13 年之前 |
mateuszb
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8e3de98059
* restoring campaign features
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13 年之前 |
Michał W. Urbańczyk
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871f680ccc
Fixed crash from unitialzied ptr.
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13 年之前 |
mateuszb
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fb2f19b4c5
* some work on campaigns
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13 年之前 |
Michał W. Urbańczyk
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017013a5a4
Throwing runtime_errors instead of string (or even char*) objects.
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13 年之前 |
Michał W. Urbańczyk
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722ec55384
Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes.
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13 年之前 |
Ivan Savenko
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dbc603b7d7
- fixed crash on opening spellbook during enemy turn
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13 年之前 |