Ivan Savenko 20f7071d11 Implemented stack experience/commander experience display for window 11 years ago
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battle 7a9547bb44 New creature window made without use of H3 graphics 11 years ago
gui 20f7071d11 Implemented stack experience/commander experience display for window 11 years ago
icons 760ae7d44a Changes related to Debian packaging, based on josch patch 11 years ago
AdventureMapClasses.cpp a0689fa377 Refactoring of hoverText from objects: 11 years ago
AdventureMapClasses.h ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 years ago
CAdvmapInterface.cpp c956b3f02a Fixed #1820, better detection of object below cursor that uses same logic as renderer 11 years ago
CAdvmapInterface.h c956b3f02a Fixed #1820, better detection of object below cursor that uses same logic as renderer 11 years ago
CAnimation.cpp 1d57b75bc5 - random number generation refactoring 11 years ago
CAnimation.h 410ec92668 Minor fixes: 12 years ago
CBitmapHandler.cpp ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 years ago
CBitmapHandler.h 146a5e5ef8 Made speed of most of battle animations time-based 12 years ago
CCastleInterface.cpp 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits 11 years ago
CCastleInterface.h b7b890acff Added "tavernVideo","guildBackground" to "faction" JSON config and schema. If "primaryResource" is set to "gold", silo will generate 500 gold per day 11 years ago
CCreatureWindow.cpp 20f7071d11 Implemented stack experience/commander experience display for window 11 years ago
CCreatureWindow.h 20f7071d11 Implemented stack experience/commander experience display for window 11 years ago
CDefHandler.cpp 1d9139303a introduced zip support into vcmi 12 years ago
CDefHandler.h 146a5e5ef8 Made speed of most of battle animations time-based 12 years ago
CGameInfo.cpp b5160acbac Finalization of object type handler interface 11 years ago
CGameInfo.h 6bd6be0835 Object class handler is now a proper "handler" 11 years ago
CHeroWindow.cpp b58bbcbdd8 Leveling up commander skills seems to be working. Optimized some png's to decrease size 11 years ago
CHeroWindow.h b2e8c92383 Cleanup: 11 years ago
CKingdomInterface.cpp a0689fa377 Refactoring of hoverText from objects: 11 years ago
CKingdomInterface.h 46eb0b3daf - wrokaround/fix for #1177 12 years ago
CMT.cpp a0689fa377 Refactoring of hoverText from objects: 11 years ago
CMT.h 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 years ago
CMakeLists.txt 44742814cd More cleanup: 11 years ago
CMessage.cpp 80765eb0a3 - fixed clang compiler warnings (detects now unused constant vars) 11 years ago
CMessage.h 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 years ago
CMusicHandler.cpp 32b6568b65 Merged changes from upstream and fixed compilation caused by API changes 11 years ago
CMusicHandler.h 44742814cd More cleanup: 11 years ago
CPlayerInterface.cpp 7a9547bb44 New creature window made without use of H3 graphics 11 years ago
CPlayerInterface.h b9b25ef552 - Fixed mantis #1422 (starting another scenario crashes VCMI for now) 12 years ago
CPreGame.cpp 617ea79d3c Button overlays are now more generic (not necessarily text), removed old version of creature window 11 years ago
CPreGame.h 11955605b5 sorting by filename implemented for save and load screens 11 years ago
CQuestLog.cpp a0689fa377 Refactoring of hoverText from objects: 11 years ago
CQuestLog.h 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 11 years ago
CSpellWindow.cpp b2e8c92383 Cleanup: 11 years ago
CSpellWindow.h 065b8366fb [Spells] Added basic support for icons and sounds 11 years ago
CVideoHandler.cpp 8a3b997fa5 fix a few comments. No code changes. 11 years ago
CVideoHandler.h 0b2ca4416a It is possible to use ffmpeg with Visual Studio 2013 build by definining USE_FFMPEG macro. 11 years ago
Client.cpp b2e8c92383 Cleanup: 11 years ago
Client.h a0689fa377 Refactoring of hoverText from objects: 11 years ago
DPIaware.manifest 39a752c408 Fixed issue with Windows 7 DPI upscaling. 16 years ago
GUIClasses.cpp 7a9547bb44 New creature window made without use of H3 graphics 11 years ago
GUIClasses.h 065b8366fb [Spells] Added basic support for icons and sounds 11 years ago
Graphics.cpp 09d595e385 - Implemented "mapObject" entry for hero classes 11 years ago
Graphics.h 065b8366fb [Spells] Added basic support for icons and sounds 11 years ago
Info.plist 8c7c4789ca Attempt to apply patch from stopiccot. 12 years ago
NetPacksClient.cpp 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 years ago
OSX.mm 8c7c4789ca Attempt to apply patch from stopiccot. 12 years ago
SDLMain.h 2643762f08 Mac OS patch from stopiccot 13 years ago
SDLMain.m 2643762f08 Mac OS patch from stopiccot 13 years ago
StdInc.cpp cce814c41b * Final commit 14 years ago
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex 14 years ago
VCMI_client.cbp 50dfe05cd1 [C::B] Small projects fix 11 years ago
VCMI_client.rc 78517a4397 * fixed previous fix 16 years ago
VCMI_client.vcxproj 79036484dd Trying to sort out project changes and compile issues. 11 years ago
VCMI_client.vcxproj.filters 79036484dd Trying to sort out project changes and compile issues. 11 years ago
mapHandler.cpp a0689fa377 Refactoring of hoverText from objects: 11 years ago
mapHandler.h a0689fa377 Refactoring of hoverText from objects: 11 years ago
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago
vcmi.icns 2643762f08 Mac OS patch from stopiccot 13 years ago
vcmi.ico 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago