Ivan Savenko 0c844b3d65 Potential fix for desync on AI turn vor 1 Monat
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army 8139fca07d Fixes regression causing crash on getting current terrain of stackInstance without army vor 2 Monaten
CGCreature.cpp 86502f58b6 implement HotA map stack count vor 1 Monat
CGCreature.h 86502f58b6 implement HotA map stack count vor 1 Monat
CGDwelling.cpp a3a234f8e0 kingdom overview dwellings for mods vor 5 Monaten
CGDwelling.h a3a234f8e0 kingdom overview dwellings for mods vor 5 Monaten
CGHeroInstance.cpp 0c844b3d65 Potential fix for desync on AI turn vor 1 Monat
CGHeroInstance.h 0c844b3d65 Potential fix for desync on AI turn vor 1 Monat
CGMarket.cpp 283230eb4e Add description for University using H3 string vor 6 Monaten
CGMarket.h fe2a981ddf Show skill that can be learned in university on right click vor 6 Monaten
CGObjectInstance.cpp 1d871b5adf preserve instanceId during serialization/deserialization of json mapFormat vor 1 Monat
CGObjectInstance.h 3e1ac566b9 Reverse seer hut and reward values vor 2 Monaten
CGPandoraBox.cpp df8282cb7e Removes a removable event if a draw occurs vor 5 Monaten
CGPandoraBox.h df8282cb7e Removes a removable event if a draw occurs vor 5 Monaten
CGResource.cpp 5ae4db60e3 add mines support vor 4 Monaten
CGResource.h 5ae4db60e3 add mines support vor 4 Monaten
CGTownInstance.cpp 1900e03b47 nullkiller2: Replace `hasBuiltSomeTradeBuilding()` with `hasBuiltResourceMarketplace()` vor 2 Monaten
CGTownInstance.h 1900e03b47 nullkiller2: Replace `hasBuiltSomeTradeBuilding()` with `hasBuiltResourceMarketplace()` vor 2 Monaten
CQuest.cpp 9bbe2a9998 Fix disassembling artifact when its part is needed for Seer Hut quest vor 1 Monat
CQuest.h 54a46b77a9 Extract library entity randomization logic to separate class vor 8 Monaten
CRewardableObject.cpp afb22e52eb Add some diagnostics for inablilty to place all stacks on battlefield vor 8 Monaten
CRewardableObject.h 8721bdd728 Split CCreatureSet file on .h/.cpp per class basis vor 7 Monaten
CompoundMapObjectID.h eaf1e11045 add banned objects to mapeditor vor 7 Monaten
FlaggableMapObject.cpp 6ac57a7cfc Improvements to bonus system node types / propagators vor 7 Monaten
FlaggableMapObject.h 6ac57a7cfc Improvements to bonus system node types / propagators vor 7 Monaten
IMarket.cpp d808bd6412 introduce toResourceType vor 5 Monaten
IMarket.h 1b5cacfc13 ResourceTrader improvements and testing WIP vor 5 Monaten
IObjectInterface.cpp 2ad186130f Split MapDefines file on .h per class basis vor 7 Monaten
IObjectInterface.h 54a46b77a9 Extract library entity randomization logic to separate class vor 8 Monaten
IOwnableObject.h d49a61645c All objects that can be owned by player now implement IOwnableObject vor 1 Jahr
MapObjects.h acd067e587 remove CObjectHandler vor 5 Monaten
MiscObjects.cpp 2e4657e718 Fix two more potential crashes vor 1 Monat
MiscObjects.h 5ae4db60e3 add mines support vor 4 Monaten
ObjectTemplate.cpp 862dde80f7 It is now possible to specify terrain for object templates and battle vor 2 Monaten
ObjectTemplate.h cb70cc48d6 Fixes for handling of oversized map dwellings vor 9 Monaten
ObstacleSetHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` vor 11 Monaten
ObstacleSetHandler.h a842dfb3c4 Support for defining new campaign regions in mods, for hota h3c vor 8 Monaten
TownBuildingInstance.cpp 463c404a83 Use bonus only as shared_ptr to avoid memory corruption vor 8 Monaten
TownBuildingInstance.h 463c404a83 Use bonus only as shared_ptr to avoid memory corruption vor 8 Monaten