Ivan Savenko 0c844b3d65 Potential fix for desync on AI turn пре 1 месец
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army 8139fca07d Fixes regression causing crash on getting current terrain of stackInstance without army пре 2 месеци
CGCreature.cpp 86502f58b6 implement HotA map stack count пре 1 месец
CGCreature.h 86502f58b6 implement HotA map stack count пре 1 месец
CGDwelling.cpp a3a234f8e0 kingdom overview dwellings for mods пре 5 месеци
CGDwelling.h a3a234f8e0 kingdom overview dwellings for mods пре 5 месеци
CGHeroInstance.cpp 0c844b3d65 Potential fix for desync on AI turn пре 1 месец
CGHeroInstance.h 0c844b3d65 Potential fix for desync on AI turn пре 1 месец
CGMarket.cpp 283230eb4e Add description for University using H3 string пре 6 месеци
CGMarket.h fe2a981ddf Show skill that can be learned in university on right click пре 6 месеци
CGObjectInstance.cpp 1d871b5adf preserve instanceId during serialization/deserialization of json mapFormat пре 1 месец
CGObjectInstance.h 3e1ac566b9 Reverse seer hut and reward values пре 2 месеци
CGPandoraBox.cpp df8282cb7e Removes a removable event if a draw occurs пре 5 месеци
CGPandoraBox.h df8282cb7e Removes a removable event if a draw occurs пре 5 месеци
CGResource.cpp 5ae4db60e3 add mines support пре 4 месеци
CGResource.h 5ae4db60e3 add mines support пре 4 месеци
CGTownInstance.cpp 1900e03b47 nullkiller2: Replace `hasBuiltSomeTradeBuilding()` with `hasBuiltResourceMarketplace()` пре 2 месеци
CGTownInstance.h 1900e03b47 nullkiller2: Replace `hasBuiltSomeTradeBuilding()` with `hasBuiltResourceMarketplace()` пре 2 месеци
CQuest.cpp 9bbe2a9998 Fix disassembling artifact when its part is needed for Seer Hut quest пре 1 месец
CQuest.h 54a46b77a9 Extract library entity randomization logic to separate class пре 8 месеци
CRewardableObject.cpp afb22e52eb Add some diagnostics for inablilty to place all stacks on battlefield пре 8 месеци
CRewardableObject.h 8721bdd728 Split CCreatureSet file on .h/.cpp per class basis пре 7 месеци
CompoundMapObjectID.h eaf1e11045 add banned objects to mapeditor пре 7 месеци
FlaggableMapObject.cpp 6ac57a7cfc Improvements to bonus system node types / propagators пре 7 месеци
FlaggableMapObject.h 6ac57a7cfc Improvements to bonus system node types / propagators пре 7 месеци
IMarket.cpp d808bd6412 introduce toResourceType пре 5 месеци
IMarket.h 1b5cacfc13 ResourceTrader improvements and testing WIP пре 5 месеци
IObjectInterface.cpp 2ad186130f Split MapDefines file on .h per class basis пре 7 месеци
IObjectInterface.h 54a46b77a9 Extract library entity randomization logic to separate class пре 8 месеци
IOwnableObject.h d49a61645c All objects that can be owned by player now implement IOwnableObject пре 1 година
MapObjects.h acd067e587 remove CObjectHandler пре 5 месеци
MiscObjects.cpp 2e4657e718 Fix two more potential crashes пре 1 месец
MiscObjects.h 5ae4db60e3 add mines support пре 4 месеци
ObjectTemplate.cpp 862dde80f7 It is now possible to specify terrain for object templates and battle пре 2 месеци
ObjectTemplate.h cb70cc48d6 Fixes for handling of oversized map dwellings пре 9 месеци
ObstacleSetHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` пре 11 месеци
ObstacleSetHandler.h a842dfb3c4 Support for defining new campaign regions in mods, for hota h3c пре 8 месеци
TownBuildingInstance.cpp 463c404a83 Use bonus only as shared_ptr to avoid memory corruption пре 8 месеци
TownBuildingInstance.h 463c404a83 Use bonus only as shared_ptr to avoid memory corruption пре 8 месеци