Ivan Savenko 0c844b3d65 Potential fix for desync on AI turn 1 mesiac pred
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army 8139fca07d Fixes regression causing crash on getting current terrain of stackInstance without army 2 mesiacov pred
CGCreature.cpp 86502f58b6 implement HotA map stack count 1 mesiac pred
CGCreature.h 86502f58b6 implement HotA map stack count 1 mesiac pred
CGDwelling.cpp a3a234f8e0 kingdom overview dwellings for mods 5 mesiacov pred
CGDwelling.h a3a234f8e0 kingdom overview dwellings for mods 5 mesiacov pred
CGHeroInstance.cpp 0c844b3d65 Potential fix for desync on AI turn 1 mesiac pred
CGHeroInstance.h 0c844b3d65 Potential fix for desync on AI turn 1 mesiac pred
CGMarket.cpp 283230eb4e Add description for University using H3 string 6 mesiacov pred
CGMarket.h fe2a981ddf Show skill that can be learned in university on right click 6 mesiacov pred
CGObjectInstance.cpp 1d871b5adf preserve instanceId during serialization/deserialization of json mapFormat 1 mesiac pred
CGObjectInstance.h 3e1ac566b9 Reverse seer hut and reward values 2 mesiacov pred
CGPandoraBox.cpp df8282cb7e Removes a removable event if a draw occurs 5 mesiacov pred
CGPandoraBox.h df8282cb7e Removes a removable event if a draw occurs 5 mesiacov pred
CGResource.cpp 5ae4db60e3 add mines support 4 mesiacov pred
CGResource.h 5ae4db60e3 add mines support 4 mesiacov pred
CGTownInstance.cpp 1900e03b47 nullkiller2: Replace `hasBuiltSomeTradeBuilding()` with `hasBuiltResourceMarketplace()` 2 mesiacov pred
CGTownInstance.h 1900e03b47 nullkiller2: Replace `hasBuiltSomeTradeBuilding()` with `hasBuiltResourceMarketplace()` 2 mesiacov pred
CQuest.cpp 9bbe2a9998 Fix disassembling artifact when its part is needed for Seer Hut quest 1 mesiac pred
CQuest.h 54a46b77a9 Extract library entity randomization logic to separate class 8 mesiacov pred
CRewardableObject.cpp afb22e52eb Add some diagnostics for inablilty to place all stacks on battlefield 8 mesiacov pred
CRewardableObject.h 8721bdd728 Split CCreatureSet file on .h/.cpp per class basis 7 mesiacov pred
CompoundMapObjectID.h eaf1e11045 add banned objects to mapeditor 7 mesiacov pred
FlaggableMapObject.cpp 6ac57a7cfc Improvements to bonus system node types / propagators 7 mesiacov pred
FlaggableMapObject.h 6ac57a7cfc Improvements to bonus system node types / propagators 7 mesiacov pred
IMarket.cpp d808bd6412 introduce toResourceType 5 mesiacov pred
IMarket.h 1b5cacfc13 ResourceTrader improvements and testing WIP 5 mesiacov pred
IObjectInterface.cpp 2ad186130f Split MapDefines file on .h per class basis 7 mesiacov pred
IObjectInterface.h 54a46b77a9 Extract library entity randomization logic to separate class 8 mesiacov pred
IOwnableObject.h d49a61645c All objects that can be owned by player now implement IOwnableObject 1 rok pred
MapObjects.h acd067e587 remove CObjectHandler 5 mesiacov pred
MiscObjects.cpp 2e4657e718 Fix two more potential crashes 1 mesiac pred
MiscObjects.h 5ae4db60e3 add mines support 4 mesiacov pred
ObjectTemplate.cpp 862dde80f7 It is now possible to specify terrain for object templates and battle 2 mesiacov pred
ObjectTemplate.h cb70cc48d6 Fixes for handling of oversized map dwellings 9 mesiacov pred
ObstacleSetHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 11 mesiacov pred
ObstacleSetHandler.h a842dfb3c4 Support for defining new campaign regions in mods, for hota h3c 8 mesiacov pred
TownBuildingInstance.cpp 463c404a83 Use bonus only as shared_ptr to avoid memory corruption 8 mesiacov pred
TownBuildingInstance.h 463c404a83 Use bonus only as shared_ptr to avoid memory corruption 8 mesiacov pred