AlexVinS 14e294553d Enabled GIF format for images (not GIF-animations) as requested by user. 6 years ago
..
battle eba4f1b514 Update CBattleInfoEssentials.cpp 6 years ago
filesystem 14e294553d Enabled GIF format for images (not GIF-animations) as requested by user. 6 years ago
logging b00e935e4d Warnings fixes (#538) 6 years ago
mapObjects b00e935e4d Warnings fixes (#538) 6 years ago
mapping b3c26615df Fixed map format regression: there is no default difficulty. 6 years ago
minizip b00e935e4d Warnings fixes (#538) 6 years ago
registerTypes d9d01f0b68 Exposed more of existing limiters for modders (#449) 7 years ago
rmg b00e935e4d Warnings fixes (#538) 6 years ago
serializer a77cbc311e Update JsonSerializer.cpp 6 years ago
spells ae7821462d Update ISpellMechanics.cpp 6 years ago
vstd 2ede3783dd Settings: savefrequency is now configurable in launcher 7 years ago
AI_Base.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
CAndroidVMHelper.cpp dcbcff41dc apply review comments for CAndroidVMHelper 7 years ago
CAndroidVMHelper.h 80f149e296 Better android input handling: sending notifications about CInputText changes to java so that we can display textinput overlay there; (#354) 8 years ago
CArtHandler.cpp 324717acbe Spelling fixes: privilaged -> privileged, retreive -> retrieve 7 years ago
CArtHandler.h 324717acbe Spelling fixes: privilaged -> privileged, retreive -> retrieve 7 years ago
CBonusTypeHandler.cpp 15138c23de Finished conversion to new logging API 8 years ago
CBonusTypeHandler.h 18b8e1c7ad Tweaked CBonusTypeHandler 8 years ago
CBuildingHandler.cpp f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
CBuildingHandler.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
CConfigHandler.cpp 6174df0a72 Revert only launcher saving to settings.json from PR441 7 years ago
CConfigHandler.h 6174df0a72 Revert only launcher saving to settings.json from PR441 7 years ago
CConsoleHandler.cpp 8c0fab1dcf fixes 8 years ago
CConsoleHandler.h 2da3d8a563 Code style: remove senseless comments 8 years ago
CCreatureHandler.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
CCreatureHandler.h 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
CCreatureSet.cpp e666b2740c Do not use CCreature in CSimpleArmy 7 years ago
CCreatureSet.h e666b2740c Do not use CCreature in CSimpleArmy 7 years ago
CGameInfoCallback.cpp b00e935e4d Warnings fixes (#538) 6 years ago
CGameInfoCallback.h f327c46fa3 AI pathfinding: rename and add const to functions 7 years ago
CGameInterface.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
CGameInterface.h 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) 7 years ago
CGameState.cpp 035d279ae8 Refactor CGHeroInstance, make spells private 6 years ago
CGameState.h f327c46fa3 AI pathfinding: rename and add const to functions 7 years ago
CGameStateFwd.h 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) 8 years ago
CGeneralTextHandler.cpp 9822a8f2df Catch exceptions by const-ref, not by value 7 years ago
CGeneralTextHandler.h abdca71828 skill names and descriptions are fully managed by CSkillHandler 8 years ago
CHeroHandler.cpp f9ac46576b Add description for bonuses from hero specialty 7 years ago
CHeroHandler.h b00e935e4d Warnings fixes (#538) 6 years ago
CMakeLists.txt a0d1808b62 CMake transitive compile dependency 6 years ago
CModHandler.cpp 6ddcb079a4 Enabled new secondary skills to be created (#438) 7 years ago
CModHandler.h 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
CPathfinder.cpp da20aa2388 Use the same cost value in Pathfinder and fuzzy evaluations. 6 years ago
CPathfinder.h da20aa2388 Use the same cost value in Pathfinder and fuzzy evaluations. 6 years ago
CPlayerState.h 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) 8 years ago
CRandomGenerator.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
CRandomGenerator.h 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
CScriptingModule.h 324717acbe Spelling fixes: privilaged -> privileged, retreive -> retrieve 7 years ago
CSkillHandler.cpp c8ba3de821 Change skill bonuses description to use name instead of identifier 7 years ago
CSkillHandler.h 6ddcb079a4 Enabled new secondary skills to be created (#438) 7 years ago
CSoundBase.h f15cadc87b Implement configurable object sounds: ambient, visit and removal 7 years ago
CStack.cpp d9d01f0b68 Exposed more of existing limiters for modders (#449) 7 years ago
CStack.h d9d01f0b68 Exposed more of existing limiters for modders (#449) 7 years ago
CStopWatch.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
CThreadHelper.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
CThreadHelper.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
CTownHandler.cpp b00e935e4d Warnings fixes (#538) 6 years ago
CTownHandler.h d6f889f08a Setup town`s war machine in finalization step 7 years ago
CondSh.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
ConstTransitivePtr.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
FunctionList.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
GameConstants.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
GameConstants.h ac66fc7f42 Full rework of pre-game interface and networking 7 years ago
HeroBonus.cpp 4b5910c2f4 VCAI performance improvements 6 years ago
HeroBonus.h d9d01f0b68 Exposed more of existing limiters for modders (#449) 7 years ago
IBonusTypeHandler.h b00e935e4d Warnings fixes (#538) 6 years ago
IGameCallback.cpp ac66fc7f42 Full rework of pre-game interface and networking 7 years ago
IGameCallback.h 74e5c5bf05 CGameHandler: rename CPackForClient argument and add network logging 7 years ago
IGameEventsReceiver.h 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) 7 years ago
IHandlerBase.cpp 53b5587c2e Advance map header serialization 9 years ago
IHandlerBase.h 6ddcb079a4 Enabled new secondary skills to be created (#438) 7 years ago
Interprocess.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
JsonDetail.cpp 4ee9d7f65a Configure JSON merge behaviour via #override flag (#423) 7 years ago
JsonDetail.h 6ae103dd63 print json in compact format 7 years ago
JsonNode.cpp 8650a8eea8 allow json schema references to use relative file path 7 years ago
JsonNode.h 82f334b503 Enable Limiter nesting with AllOf, AnyOf, NoneOf (#439) 7 years ago
LogicalExpression.cpp f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
LogicalExpression.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
NetPacks.h ac66fc7f42 Full rework of pre-game interface and networking 7 years ago
NetPacksBase.h 83531f4355 Rename typo in NetPacksServer.cpp 7 years ago
NetPacksLib.cpp 035d279ae8 Refactor CGHeroInstance, make spells private 6 years ago
NetPacksLobby.h ac66fc7f42 Full rework of pre-game interface and networking 7 years ago
PathfinderUtil.h 4b5910c2f4 VCAI performance improvements 6 years ago
ResourceSet.cpp 273802c92c I have no idea what I'm doing 7 years ago
ResourceSet.h 273802c92c I have no idea what I'm doing 7 years ago
ScopeGuard.h c927913f5f - Improved json validation. Now it support most of features from latest json schema draft 12 years ago
StartInfo.cpp ac66fc7f42 Full rework of pre-game interface and networking 7 years ago
StartInfo.h b00e935e4d Warnings fixes (#538) 6 years ago
StdInc.cpp 3926920103 Rename radious -> radius 9 years ago
StdInc.h 74a82c4c9d Moved boost:format log proxy to CLoggerBase 9 years ago
StringConstants.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
UnlockGuard.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
VCMIDirs.cpp 8180e4d5c5 VCMIDirs: improvements for development on Mac and Linux 8 years ago
VCMIDirs.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
VCMI_Lib.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
VCMI_Lib.h 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
VCMI_lib.cbp b00e935e4d Warnings fixes (#538) 6 years ago
VCMI_lib.vcxproj 216d50788b Fix AI build, update default Windows SDK version for projects 6 years ago
VCMI_lib.vcxproj.filters 1471043cae Update visual studio project files 7 years ago
int3.h b00e935e4d Warnings fixes (#538) 6 years ago
vcmi_endian.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago