Arseniy Shestakov ec22da4412 CMap: fix objects memory leak on exit 9 éve
..
filesystem 3c78f960cd Complete json map format integration 9 éve
logging 92dd194c97 logger now supports unicode file paths 9 éve
mapObjects ab06cfd586 More fixes for uninitialized fields 9 éve
mapping ec22da4412 CMap: fix objects memory leak on exit 9 éve
minizip e7b639898e Final compilation fix suggested by AVS. 9 éve
registerTypes c5cfc8467f Battles: change naming from drawbridge to gate for everything 9 éve
rmg dea39b8497 Complete solution for Subterranean Gate placement. 9 éve
serializer 2021decb91 Serialize town spells 9 éve
spells 7886e8986e Merge pull request #197 from vcmi/issue/2304_2418 9 éve
AI_Base.h cce814c41b * Final commit 14 éve
BattleAction.cpp 1c0d4e3f6f Fix filenames in file headers 10 éve
BattleAction.h 1657f124e1 - Compile fixes for MVS 12 éve
BattleHex.cpp 3f720901ec Minor fixes. 11 éve
BattleHex.h 3f720901ec Minor fixes. 11 éve
BattleState.cpp bf6ad4e783 More fixes for uninitialized fields part 2 9 éve
BattleState.h bf6ad4e783 More fixes for uninitialized fields part 2 9 éve
CArtHandler.cpp 10dbbead2d Fix indentation of logging code and around it 9 éve
CArtHandler.h 53b5587c2e Advance map header serialization 9 éve
CBattleCallback.cpp 10dbbead2d Fix indentation of logging code and around it 9 éve
CBattleCallback.h 5df8d1cbd0 Update low level battle stacks accessor for ghost selection support. 9 éve
CBonusTypeHandler.cpp 10dbbead2d Fix indentation of logging code and around it 9 éve
CBonusTypeHandler.h 4203d69525 Part 2 of new spell configuration 11 éve
CBuildingHandler.cpp 54453aee73 get rid of boost::assign 11 éve
CBuildingHandler.h 8a8eecd063 * refactoring 12 éve
CConfigHandler.cpp cf61837ced replaced std::string with boost::filesystem::path in several places 9 éve
CConfigHandler.h 1c0d4e3f6f Fix filenames in file headers 10 éve
CConsoleHandler.cpp 10dbbead2d Fix indentation of logging code and around it 9 éve
CConsoleHandler.h 1b6f2ea3b7 VCMIDirs update #5 fix 11 éve
CCreatureHandler.cpp bf6ad4e783 More fixes for uninitialized fields part 2 9 éve
CCreatureHandler.h 483276b128 Merge fixes 9 éve
CCreatureSet.cpp 10dbbead2d Fix indentation of logging code and around it 9 éve
CCreatureSet.h dd1aabbe23 Use JsonSerializeFormat for map objects 9 éve
CGameInfoCallback.cpp 10dbbead2d Fix indentation of logging code and around it 9 éve
CGameInfoCallback.h 10f888a483 Fix obelisks puzzle revealing 9 éve
CGameInterface.cpp 1c292205df More logging cleanup 9 éve
CGameInterface.h 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 10 éve
CGameState.cpp 1c292205df More logging cleanup 9 éve
CGameState.h 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 10 éve
CGameStateFwd.h 7b5a7f43ad Removed includes of CGameState from headers 10 éve
CGeneralTextHandler.cpp 1c292205df More logging cleanup 9 éve
CGeneralTextHandler.h 879eaa47f8 Rumors: client-side proof of concept implementation 10 éve
CHeroHandler.cpp 1c292205df More logging cleanup 9 éve
CHeroHandler.h a4b6d34ebe Advance map header serialization 9 éve
CMakeLists.txt 22b93106c8 Experimental drafts of Json serializer 9 éve
CModHandler.cpp 10dbbead2d Fix indentation of logging code and around it 9 éve
CModHandler.h 1bc41b3ba3 Merge commit '3c844002626f48007a888d4dd8b0b45ec867fc9a' into feature/VCMIMapFormat1 9 éve
CObstacleInstance.cpp c93f8fea48 moatHexes: implement reading moat hexes from configuration files 10 éve
CObstacleInstance.h 2b45e13c5c c++03 -> c++11 switch: 12 éve
CPathfinder.cpp b0045fa357 Fix TurnInfo memory leaks 9 éve
CPathfinder.h b4a35f9c62 CPathfinderHelper: fix memory leak 9 éve
CPlayerState.h 7b5a7f43ad Removed includes of CGameState from headers 10 éve
CRandomGenerator.cpp 5139378319 - migrated boost::function/ref/bind to std:: variants 11 éve
CRandomGenerator.h 492b866806 - Fixed crash caused by randomShuffle 11 éve
CScriptingModule.h ad84ae64b0 Clean up. 11 éve
CSoundBase.h a491c11305 Fixed sound effect when hero disappears 11 éve
CStopWatch.h 1c0d4e3f6f Fix filenames in file headers 10 éve
CThreadHelper.cpp 5c356f4415 add support for the HURD 11 éve
CThreadHelper.h 5139378319 - migrated boost::function/ref/bind to std:: variants 11 éve
CTownHandler.cpp 2021decb91 Serialize town spells 9 éve
CTownHandler.h 2021decb91 Serialize town spells 9 éve
CondSh.h 3f720901ec Minor fixes. 11 éve
Connection.cpp 1c292205df More logging cleanup 9 éve
Connection.h b6103167f7 Fix serializer backward compatibility in CPointerLoader 9 éve
ConstTransitivePtr.h b62bb096a7 Fixed #1430, work-around to make #1435 non-crashing. 12 éve
FunctionList.h dce9880d16 Minor refactoring of FunctionList using variadic templates. 11 éve
GameConstants.cpp 16e0d18880 Added special slots for war machines and arrow towers 9 éve
GameConstants.h 39fe9472b6 CGameHandler::moveArtifact: check lock status by slot instead of id 9 éve
HeroBonus.cpp 89ce1a4509 Fixed uninitialized field 9 éve
HeroBonus.h 3926920103 Rename radious -> radius 9 éve
IBonusTypeHandler.h 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 éve
IGameCallback.cpp 10dbbead2d Fix indentation of logging code and around it 9 éve
IGameCallback.h bdc369ffba Patrol: use manhattan distance for getting tiles in radius 10 éve
IGameEventsReceiver.h c5cfc8467f Battles: change naming from drawbridge to gate for everything 9 éve
IHandlerBase.cpp 53b5587c2e Advance map header serialization 9 éve
IHandlerBase.h 53b5587c2e Advance map header serialization 9 éve
Interprocess.h 3926920103 Rename radious -> radius 9 éve
JsonDetail.cpp fc2cbc841a Another fix for JsonWriter::writeString 10 éve
JsonDetail.h 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 11 éve
JsonNode.cpp 10dbbead2d Fix indentation of logging code and around it 9 éve
JsonNode.h 36eaa399e7 Add hardcodedFeature to switch winner's retreating with no troops 9 éve
LogicalExpression.cpp ee1b0459e6 Extended building dependencies: 12 éve
LogicalExpression.h 27bf2524a3 Advance triggered events serialization 10 éve
NetPacks.h c5cfc8467f Battles: change naming from drawbridge to gate for everything 9 éve
NetPacksBase.h 10dbbead2d Fix indentation of logging code and around it 9 éve
NetPacksLib.cpp 10dbbead2d Fix indentation of logging code and around it 9 éve
ResourceSet.cpp 4de0f0f973 Compile fixes for MSVS. 9 éve
ResourceSet.h 43ef565e7e Added serializer-based class able to make deep copies of objects — CMemorySerializer. 11 éve
ScopeGuard.h c927913f5f - Improved json validation. Now it support most of features from latest json schema draft 12 éve
StartInfo.h 10dbbead2d Fix indentation of logging code and around it 9 éve
StdInc.cpp 3926920103 Rename radious -> radius 9 éve
StdInc.h 3926920103 Rename radious -> radius 9 éve
StringConstants.h 408f346541 Drafts for hero serialization 9 éve
UnlockGuard.h 2b45e13c5c c++03 -> c++11 switch: 12 éve
VCMIDirs.cpp 70e3c81b9f Replaced CFileInfo with more correct and efficient alternative 9 éve
VCMIDirs.h 3926920103 Rename radious -> radius 9 éve
VCMI_Lib.cpp 2e70d8a084 - VCMI will now read templates from mods 10 éve
VCMI_Lib.h 6bd6be0835 Object class handler is now a proper "handler" 11 éve
VCMI_lib.cbp 439aeecc8b [c::b] re-enabled PCH, tested with GCC 5.3. (Older versions may not work) 9 éve
VCMI_lib.vcxproj 772bc9e6c1 Updated MSVS project files. 9 éve
VCMI_lib.vcxproj.filters 772bc9e6c1 Updated MSVS project files. 9 éve
int3.h 9e7e5b81e4 Merge pull request #143 from vcmi/feature/patrolSupport 10 éve
vcmi_endian.h 3c35b3eefe Replace defined(linux) with __linux__/__linux/linux in vcmi_endian.h 11 éve