ArseniyShestakov 937ef0227b Use ArtifactID instead of int when possible il y a 11 ans
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CCampaignHandler.cpp 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits il y a 11 ans
CCampaignHandler.h 89b89ff85d Bugfixing. Game seems to be working without major bugs. il y a 11 ans
CMap.cpp d1dd7eef48 Proper fix for #1712 - Building requirement tests are now fixed il y a 11 ans
CMap.h 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits il y a 11 ans
CMapEditManager.cpp 66b022f93e initializer lists part1 il y a 11 ans
CMapEditManager.h c119ddf5ee Reduced usage of TerrainViewPattern constructor for faster map generation. il y a 11 ans
CMapInfo.cpp a1f545792b Compile fixes specific for VS 2012" il y a 12 ans
CMapInfo.h a1f545792b Compile fixes specific for VS 2012" il y a 12 ans
CMapService.cpp cd8a0c01e4 Data for campaign win/loss conditions. All campaigns should now have il y a 12 ans
CMapService.h 7e02f6b670 Support for overriding victory/defeat conditions from h3m map or il y a 12 ans
MapFormatH3M.cpp 937ef0227b Use ArtifactID instead of int when possible il y a 11 ans
MapFormatH3M.h b2e8c92383 Cleanup: il y a 11 ans
MapFormatJson.cpp 7f07a30d7d More fixes for map-specific crashes, fixes #1427 and #733 il y a 11 ans
MapFormatJson.h 7e02f6b670 Support for overriding victory/defeat conditions from h3m map or il y a 12 ans