ArseniyShestakov 937ef0227b Use ArtifactID instead of int when possible пре 11 година
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CCampaignHandler.cpp 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits пре 11 година
CCampaignHandler.h 89b89ff85d Bugfixing. Game seems to be working without major bugs. пре 11 година
CMap.cpp d1dd7eef48 Proper fix for #1712 - Building requirement tests are now fixed пре 11 година
CMap.h 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits пре 11 година
CMapEditManager.cpp 66b022f93e initializer lists part1 пре 11 година
CMapEditManager.h c119ddf5ee Reduced usage of TerrainViewPattern constructor for faster map generation. пре 11 година
CMapInfo.cpp a1f545792b Compile fixes specific for VS 2012" пре 12 година
CMapInfo.h a1f545792b Compile fixes specific for VS 2012" пре 12 година
CMapService.cpp cd8a0c01e4 Data for campaign win/loss conditions. All campaigns should now have пре 12 година
CMapService.h 7e02f6b670 Support for overriding victory/defeat conditions from h3m map or пре 12 година
MapFormatH3M.cpp 937ef0227b Use ArtifactID instead of int when possible пре 11 година
MapFormatH3M.h b2e8c92383 Cleanup: пре 11 година
MapFormatJson.cpp 7f07a30d7d More fixes for map-specific crashes, fixes #1427 and #733 пре 11 година
MapFormatJson.h 7e02f6b670 Support for overriding victory/defeat conditions from h3m map or пре 12 година