ArseniyShestakov 937ef0227b Use ArtifactID instead of int when possible 11 yıl önce
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CCampaignHandler.cpp 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits 11 yıl önce
CCampaignHandler.h 89b89ff85d Bugfixing. Game seems to be working without major bugs. 11 yıl önce
CMap.cpp d1dd7eef48 Proper fix for #1712 - Building requirement tests are now fixed 11 yıl önce
CMap.h 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits 11 yıl önce
CMapEditManager.cpp 66b022f93e initializer lists part1 11 yıl önce
CMapEditManager.h c119ddf5ee Reduced usage of TerrainViewPattern constructor for faster map generation. 11 yıl önce
CMapInfo.cpp a1f545792b Compile fixes specific for VS 2012" 12 yıl önce
CMapInfo.h a1f545792b Compile fixes specific for VS 2012" 12 yıl önce
CMapService.cpp cd8a0c01e4 Data for campaign win/loss conditions. All campaigns should now have 12 yıl önce
CMapService.h 7e02f6b670 Support for overriding victory/defeat conditions from h3m map or 12 yıl önce
MapFormatH3M.cpp 937ef0227b Use ArtifactID instead of int when possible 11 yıl önce
MapFormatH3M.h b2e8c92383 Cleanup: 11 yıl önce
MapFormatJson.cpp 7f07a30d7d More fixes for map-specific crashes, fixes #1427 and #733 11 yıl önce
MapFormatJson.h 7e02f6b670 Support for overriding victory/defeat conditions from h3m map or 12 yıl önce