Henning Koehler 03b7da93e2 use logMod for all mod-related logging %!s(int64=8) %!d(string=hai) anos
..
AdventureSpellMechanics.cpp f331386b6f Dimension door movement points fix %!s(int64=8) %!d(string=hai) anos
AdventureSpellMechanics.h a65befaa08 Moved town portal logic to mechanics class %!s(int64=8) %!d(string=hai) anos
BattleSpellMechanics.cpp f1a4831813 [Spells] Get rid of SpellTargetingContext. %!s(int64=8) %!d(string=hai) anos
BattleSpellMechanics.h f1a4831813 [Spells] Get rid of SpellTargetingContext. %!s(int64=8) %!d(string=hai) anos
CDefaultSpellMechanics.cpp 15138c23de Finished conversion to new logging API %!s(int64=8) %!d(string=hai) anos
CDefaultSpellMechanics.h 21c0c95049 tweak %!s(int64=8) %!d(string=hai) anos
CSpellHandler.cpp 03b7da93e2 use logMod for all mod-related logging %!s(int64=8) %!d(string=hai) anos
CSpellHandler.h 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) %!s(int64=8) %!d(string=hai) anos
CreatureSpellMechanics.cpp 4f14f22d3a Unified CStack ammo, casts and counterattacks %!s(int64=8) %!d(string=hai) anos
CreatureSpellMechanics.h 3d1a84875e Queries refactoring %!s(int64=8) %!d(string=hai) anos
ISpellMechanics.cpp 3d1a84875e Queries refactoring %!s(int64=8) %!d(string=hai) anos
ISpellMechanics.h f1a4831813 [Spells] Get rid of SpellTargetingContext. %!s(int64=8) %!d(string=hai) anos
Magic.h 53fbf88316 Spell cast logging refactored. %!s(int64=9) %!d(string=hai) anos
SpellMechanics.h f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
ViewSpellInt.cpp 30aa379a9d Fixed http://bugs.vcmi.eu/view.php?id=2521 %!s(int64=9) %!d(string=hai) anos
ViewSpellInt.h 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) %!s(int64=8) %!d(string=hai) anos