Commit Verlauf

Autor SHA1 Nachricht Datum
  AlexVinS 54453aee73 get rid of boost::assign vor 11 Jahren
  Ivan Savenko c0e4591bc7 Added workaround for random objects on water, fixes 1828 vor 11 Jahren
  DjWarmonger 22d26db694 Correct placement of non-overlapping objects. vor 11 Jahren
  DjWarmonger bda71bed83 Uploading misc tweaks. vor 11 Jahren
  DjWarmonger a556ef64e9 Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG vor 11 Jahren
  Ivan Savenko a1fff864e6 Fixed missing names for dwellings and creature banks vor 11 Jahren
  DjWarmonger 920f56969b Create random obstacles that match terrain. vor 11 Jahren
  DjWarmonger 57fa905a2b Something that compiles. vor 11 Jahren
  Ivan Savenko 32240da34e Reduced number of #include's in headers. May break compilation on Win vor 11 Jahren
  Ivan Savenko a0689fa377 Refactoring of hoverText from objects: vor 11 Jahren
  Ivan Savenko ad632d1e8a Moved FoW management from CGObjectInstance to callback vor 11 Jahren
  Ivan Savenko 5ebc0e8614 First part of object instance API cleanup vor 11 Jahren
  DjWarmonger 79036484dd Trying to sort out project changes and compile issues. vor 11 Jahren
  Ivan Savenko ab475195ac Banks now use new scheme as well vor 11 Jahren
  Ivan Savenko 0a71e89f58 Created large number of missing objects in configs vor 11 Jahren
  Ivan Savenko 836c466f81 - Implementation of overrides for towns vor 11 Jahren
  Ivan Savenko 44742814cd More cleanup: vor 11 Jahren
  Ivan Savenko b2e8c92383 Cleanup: vor 11 Jahren
  Ivan Savenko 76bf5351c6 Line endings are now unix-style vor 11 Jahren
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits vor 11 Jahren
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. vor 11 Jahren