Commit History

Auteur SHA1 Bericht Datum
  AlexVinS 54453aee73 get rid of boost::assign 11 jaren geleden
  Ivan Savenko c0e4591bc7 Added workaround for random objects on water, fixes 1828 11 jaren geleden
  DjWarmonger 22d26db694 Correct placement of non-overlapping objects. 11 jaren geleden
  DjWarmonger bda71bed83 Uploading misc tweaks. 11 jaren geleden
  DjWarmonger a556ef64e9 Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG 11 jaren geleden
  Ivan Savenko a1fff864e6 Fixed missing names for dwellings and creature banks 11 jaren geleden
  DjWarmonger 920f56969b Create random obstacles that match terrain. 11 jaren geleden
  DjWarmonger 57fa905a2b Something that compiles. 11 jaren geleden
  Ivan Savenko 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 jaren geleden
  Ivan Savenko a0689fa377 Refactoring of hoverText from objects: 11 jaren geleden
  Ivan Savenko ad632d1e8a Moved FoW management from CGObjectInstance to callback 11 jaren geleden
  Ivan Savenko 5ebc0e8614 First part of object instance API cleanup 11 jaren geleden
  DjWarmonger 79036484dd Trying to sort out project changes and compile issues. 11 jaren geleden
  Ivan Savenko ab475195ac Banks now use new scheme as well 11 jaren geleden
  Ivan Savenko 0a71e89f58 Created large number of missing objects in configs 11 jaren geleden
  Ivan Savenko 836c466f81 - Implementation of overrides for towns 11 jaren geleden
  Ivan Savenko 44742814cd More cleanup: 11 jaren geleden
  Ivan Savenko b2e8c92383 Cleanup: 11 jaren geleden
  Ivan Savenko 76bf5351c6 Line endings are now unix-style 11 jaren geleden
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits 11 jaren geleden
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. 11 jaren geleden