Historique des commits

Auteur SHA1 Message Date
  AlexVinS 54453aee73 get rid of boost::assign il y a 11 ans
  Ivan Savenko c0e4591bc7 Added workaround for random objects on water, fixes 1828 il y a 11 ans
  DjWarmonger 22d26db694 Correct placement of non-overlapping objects. il y a 11 ans
  DjWarmonger bda71bed83 Uploading misc tweaks. il y a 11 ans
  DjWarmonger a556ef64e9 Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG il y a 11 ans
  Ivan Savenko a1fff864e6 Fixed missing names for dwellings and creature banks il y a 11 ans
  DjWarmonger 920f56969b Create random obstacles that match terrain. il y a 11 ans
  DjWarmonger 57fa905a2b Something that compiles. il y a 11 ans
  Ivan Savenko 32240da34e Reduced number of #include's in headers. May break compilation on Win il y a 11 ans
  Ivan Savenko a0689fa377 Refactoring of hoverText from objects: il y a 11 ans
  Ivan Savenko ad632d1e8a Moved FoW management from CGObjectInstance to callback il y a 11 ans
  Ivan Savenko 5ebc0e8614 First part of object instance API cleanup il y a 11 ans
  DjWarmonger 79036484dd Trying to sort out project changes and compile issues. il y a 11 ans
  Ivan Savenko ab475195ac Banks now use new scheme as well il y a 11 ans
  Ivan Savenko 0a71e89f58 Created large number of missing objects in configs il y a 11 ans
  Ivan Savenko 836c466f81 - Implementation of overrides for towns il y a 11 ans
  Ivan Savenko 44742814cd More cleanup: il y a 11 ans
  Ivan Savenko b2e8c92383 Cleanup: il y a 11 ans
  Ivan Savenko 76bf5351c6 Line endings are now unix-style il y a 11 ans
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits il y a 11 ans
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. il y a 11 ans