Commit Verlauf

Autor SHA1 Nachricht Datum
  Ivan Savenko 7e46d462b6 - compile fixes vor 12 Jahren
  DjWarmonger b554af25d3 - Compile fix vor 12 Jahren
  alexvins a9d458c8f4 few more refactorings vor 12 Jahren
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. vor 13 Jahren
  Michał W. Urbańczyk 4cd77a0192 Naive solution for endianess issues. Seems to allow loading a big-endian save on little-endian build. vor 13 Jahren
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface vor 14 Jahren
  Frank Zago 0c3f3c67a9 Callback naming fix. vor 14 Jahren
  Frank Zago 872a057aa7 Fixed bad prototype. vor 14 Jahren
  Frank Zago 006a7d1f11 serialID is gone. vor 15 Jahren
  Michał W. Urbańczyk b89c951d09 * version set to 0.62 vor 17 Jahren
  Michał W. Urbańczyk 62b0365e70 Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed. vor 17 Jahren
  Michał W. Urbańczyk fe5bcc19cf * redone def info handling vor 17 Jahren
  Michał W. Urbańczyk c8c0d0eaaf Bugfixes for AI, Callback Interface, logging macrodefs. vor 18 Jahren
  Michał W. Urbańczyk e1b2ae0df1 Several bugfixes and half-done things. vor 18 Jahren
  Michał W. Urbańczyk 04985fce2f * added #45, #44, #43 vor 18 Jahren
  Michał W. Urbańczyk 97f4fbcce8 First EmptyAI. It's not used yet, but it can be compiled. vor 18 Jahren