Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 7e46d462b6 - compile fixes %!s(int64=12) %!d(string=hai) anos
  DjWarmonger b554af25d3 - Compile fix %!s(int64=12) %!d(string=hai) anos
  alexvins a9d458c8f4 few more refactorings %!s(int64=12) %!d(string=hai) anos
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 4cd77a0192 Naive solution for endianess issues. Seems to allow loading a big-endian save on little-endian build. %!s(int64=13) %!d(string=hai) anos
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface %!s(int64=14) %!d(string=hai) anos
  Frank Zago 0c3f3c67a9 Callback naming fix. %!s(int64=14) %!d(string=hai) anos
  Frank Zago 872a057aa7 Fixed bad prototype. %!s(int64=14) %!d(string=hai) anos
  Frank Zago 006a7d1f11 serialID is gone. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk b89c951d09 * version set to 0.62 %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 62b0365e70 Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk fe5bcc19cf * redone def info handling %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk c8c0d0eaaf Bugfixes for AI, Callback Interface, logging macrodefs. %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk e1b2ae0df1 Several bugfixes and half-done things. %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk 04985fce2f * added #45, #44, #43 %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk 97f4fbcce8 First EmptyAI. It's not used yet, but it can be compiled. %!s(int64=18) %!d(string=hai) anos