Historia zmian

Autor SHA1 Wiadomość Data
  Ivan Savenko 7e46d462b6 - compile fixes 12 lat temu
  DjWarmonger b554af25d3 - Compile fix 12 lat temu
  alexvins a9d458c8f4 few more refactorings 12 lat temu
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. 13 lat temu
  Michał W. Urbańczyk 4cd77a0192 Naive solution for endianess issues. Seems to allow loading a big-endian save on little-endian build. 13 lat temu
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 lat temu
  Frank Zago 0c3f3c67a9 Callback naming fix. 14 lat temu
  Frank Zago 872a057aa7 Fixed bad prototype. 14 lat temu
  Frank Zago 006a7d1f11 serialID is gone. 15 lat temu
  Michał W. Urbańczyk b89c951d09 * version set to 0.62 17 lat temu
  Michał W. Urbańczyk 62b0365e70 Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed. 17 lat temu
  Michał W. Urbańczyk fe5bcc19cf * redone def info handling 17 lat temu
  Michał W. Urbańczyk c8c0d0eaaf Bugfixes for AI, Callback Interface, logging macrodefs. 18 lat temu
  Michał W. Urbańczyk e1b2ae0df1 Several bugfixes and half-done things. 18 lat temu
  Michał W. Urbańczyk 04985fce2f * added #45, #44, #43 18 lat temu
  Michał W. Urbańczyk 97f4fbcce8 First EmptyAI. It's not used yet, but it can be compiled. 18 lat temu