Ivan Savenko
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7e46d462b6
- compile fixes
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12 tahun lalu |
DjWarmonger
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b554af25d3
- Compile fix
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12 tahun lalu |
alexvins
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a9d458c8f4
few more refactorings
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12 tahun lalu |
Michał W. Urbańczyk
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edccbd4809
Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier.
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13 tahun lalu |
Michał W. Urbańczyk
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4cd77a0192
Naive solution for endianess issues. Seems to allow loading a big-endian save on little-endian build.
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13 tahun lalu |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 tahun lalu |
Frank Zago
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0c3f3c67a9
Callback naming fix.
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14 tahun lalu |
Frank Zago
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872a057aa7
Fixed bad prototype.
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14 tahun lalu |
Frank Zago
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006a7d1f11
serialID is gone.
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15 tahun lalu |
Michał W. Urbańczyk
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b89c951d09
* version set to 0.62
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17 tahun lalu |
Michał W. Urbańczyk
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62b0365e70
Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed.
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17 tahun lalu |
Michał W. Urbańczyk
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fe5bcc19cf
* redone def info handling
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17 tahun lalu |
Michał W. Urbańczyk
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c8c0d0eaaf
Bugfixes for AI, Callback Interface, logging macrodefs.
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18 tahun lalu |
Michał W. Urbańczyk
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e1b2ae0df1
Several bugfixes and half-done things.
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18 tahun lalu |
Michał W. Urbańczyk
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04985fce2f
* added #45, #44, #43
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18 tahun lalu |
Michał W. Urbańczyk
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97f4fbcce8
First EmptyAI. It's not used yet, but it can be compiled.
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18 tahun lalu |