Michał W. Urbańczyk bff3abe122 Fixed positioning of battle effects / animations in non 800x600 resolutions. 16 years ago
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vcmi_client d0d60175d7 break, fix and break and fix - now its fine :) 17 years ago
AdventureMapButton.cpp efb1049860 * fixed crashes with paths when fastly switching heroes 16 years ago
AdventureMapButton.h efb1049860 * fixed crashes with paths when fastly switching heroes 16 years ago
CAdvmapInterface.cpp ee3c318ed9 Version for development release 0.73c 16 years ago
CAdvmapInterface.h 9e7771272d * improved "Split" button behavior. It can be used for calling hero meeting screen in town screen. 16 years ago
CBattleInterface.cpp bff3abe122 Fixed positioning of battle effects / animations in non 800x600 resolutions. 16 years ago
CBattleInterface.h bff3abe122 Fixed positioning of battle effects / animations in non 800x600 resolutions. 16 years ago
CBitmapHandler.cpp b4070c6b3e Third part of GUI reorganization: 16 years ago
CBitmapHandler.h b4070c6b3e Third part of GUI reorganization: 16 years ago
CCastleInterface.cpp ee3c318ed9 Version for development release 0.73c 16 years ago
CCastleInterface.h 9e7771272d * improved "Split" button behavior. It can be used for calling hero meeting screen in town screen. 16 years ago
CConfigHandler.cpp 9e7771272d * improved "Split" button behavior. It can be used for calling hero meeting screen in town screen. 16 years ago
CConfigHandler.h 399f58f1af * partially implemented puzzle map 16 years ago
CCreatureAnimation.cpp d5ba0fc4fb * faster and less memory-consuming def handling 16 years ago
CCreatureAnimation.h d5ba0fc4fb * faster and less memory-consuming def handling 16 years ago
CCursorHandler.cpp ca7ee8936c Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors. 16 years ago
CCursorHandler.h ca7ee8936c Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors. 16 years ago
CGameInfo.cpp 429b226517 * moved a few files 16 years ago
CGameInfo.h a11ea59418 Video player compilation. 16 years ago
CHeroWindow.cpp 9e7771272d * improved "Split" button behavior. It can be used for calling hero meeting screen in town screen. 16 years ago
CHeroWindow.h 9e7771272d * improved "Split" button behavior. It can be used for calling hero meeting screen in town screen. 16 years ago
CMT.cpp 956a87f264 * redone stack queue algorithm 16 years ago
CMessage.cpp 66dd31fd8a * attacking and capturing towns 16 years ago
CMessage.h fa7f35bbf4 Do not use hardcoded font sizes in messages. 16 years ago
CPlayerInterface.cpp bff3abe122 Fixed positioning of battle effects / animations in non 800x600 resolutions. 16 years ago
CPlayerInterface.h 3d2ab9c753 * Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons. 16 years ago
CPreGame.cpp bff3abe122 Fixed positioning of battle effects / animations in non 800x600 resolutions. 16 years ago
CPreGame.h 6bdfddd0c4 Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game. 16 years ago
CSpellWindow.cpp 579b7236b7 Fixed crash when r-clicking spell. 16 years ago
CSpellWindow.h 1d765e8f29 Second part of GUI reorganization. Some things may not work properly. 16 years ago
Client.cpp ca7ee8936c Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors. 16 years ago
Client.h efb1049860 * fixed crashes with paths when fastly switching heroes 16 years ago
FontBase.h c4b0bd9d7e * new spell: remove obstacle 16 years ago
FunctionList.h 35f7281024 * battle options window works again 16 years ago
GUIBase.cpp ee3c318ed9 Version for development release 0.73c 16 years ago
GUIBase.h bff3abe122 Fixed positioning of battle effects / animations in non 800x600 resolutions. 16 years ago
GUIClasses.cpp ee3c318ed9 Version for development release 0.73c 16 years ago
GUIClasses.h efb1049860 * fixed crashes with paths when fastly switching heroes 16 years ago
Graphics.cpp ee3c318ed9 Version for development release 0.73c 16 years ago
Graphics.h c7a307dfed Compile fix. 16 years ago
Makefile.am f92b6fc2b6 Depending on the distros, ffmpeg headers aren't always installed in the same directory. Fix from Szpak. 16 years ago
Makefile.in f92b6fc2b6 Depending on the distros, ffmpeg headers aren't always installed in the same directory. Fix from Szpak. 16 years ago
NetPacksClient.cpp 22a74ea781 Fixes 16 years ago
SDL_Extensions.cpp ee3c318ed9 Version for development release 0.73c 16 years ago
SDL_Extensions.h ee3c318ed9 Version for development release 0.73c 16 years ago
SDL_framerate.cpp 429b226517 * moved a few files 16 years ago
SDL_framerate.h 429b226517 * moved a few files 16 years ago
VCMI_client.cbp a113a8d289 * patch update from Dikamilo 16 years ago
VCMI_client.vcproj 66dd31fd8a * attacking and capturing towns 16 years ago