Laserlicht 7fee70f022 change to F3 (no dublicate) 1 month ago
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CIntObject.cpp f8db3ba7e7 support negative coord in mainmenu images and videos 1 month ago
CIntObject.h f8db3ba7e7 support negative coord in mainmenu images and videos 1 month ago
CursorHandler.cpp 56267ecdae Fix not hidden cursor on right-click 1 month ago
CursorHandler.h d01cecdaca Initialize cursor currentFrame to 0 to avoid stall 3 months ago
EventDispatcher.cpp 04ed758c41 assembling art qol 6 months ago
EventDispatcher.h 21df285e5a key name capture 6 months ago
EventsReceiver.cpp cacceda950 Renamed CGuiHandler to GameEngine 11 months ago
EventsReceiver.h 9cfe9e931c resizable battle window 4 months ago
FramerateManager.cpp 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 11 months ago
FramerateManager.h 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 11 months ago
InterfaceObjectConfigurable.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 11 months ago
InterfaceObjectConfigurable.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 year ago
MouseButton.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
Shortcut.h 7fee70f022 change to F3 (no dublicate) 1 month ago
ShortcutHandler.cpp cf4fd1383b screenshot support 1 month ago
ShortcutHandler.h 1dc27046ef Unified game controller input with keyboard/mouse 1 year ago
TextAlignment.h 8e9caf54f2 Added all missing text alignment values 1 year ago
WindowHandler.cpp ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 11 months ago
WindowHandler.h bb17cc13b1 Implemented lazy totalRedraw to prevent multiple redraws on single frame 2 years ago