Laserlicht 7fee70f022 change to F3 (no dublicate) 1 ay önce
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CIntObject.cpp f8db3ba7e7 support negative coord in mainmenu images and videos 1 ay önce
CIntObject.h f8db3ba7e7 support negative coord in mainmenu images and videos 1 ay önce
CursorHandler.cpp 56267ecdae Fix not hidden cursor on right-click 1 ay önce
CursorHandler.h d01cecdaca Initialize cursor currentFrame to 0 to avoid stall 3 ay önce
EventDispatcher.cpp 04ed758c41 assembling art qol 6 ay önce
EventDispatcher.h 21df285e5a key name capture 6 ay önce
EventsReceiver.cpp cacceda950 Renamed CGuiHandler to GameEngine 11 ay önce
EventsReceiver.h 9cfe9e931c resizable battle window 4 ay önce
FramerateManager.cpp 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 11 ay önce
FramerateManager.h 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 11 ay önce
InterfaceObjectConfigurable.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 11 ay önce
InterfaceObjectConfigurable.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 yıl önce
MouseButton.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 yıl önce
Shortcut.h 7fee70f022 change to F3 (no dublicate) 1 ay önce
ShortcutHandler.cpp cf4fd1383b screenshot support 1 ay önce
ShortcutHandler.h 1dc27046ef Unified game controller input with keyboard/mouse 1 yıl önce
TextAlignment.h 8e9caf54f2 Added all missing text alignment values 1 yıl önce
WindowHandler.cpp ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 11 ay önce
WindowHandler.h bb17cc13b1 Implemented lazy totalRedraw to prevent multiple redraws on single frame 2 yıl önce