Laserlicht 7fee70f022 change to F3 (no dublicate) 1 mese fa
..
CIntObject.cpp f8db3ba7e7 support negative coord in mainmenu images and videos 1 mese fa
CIntObject.h f8db3ba7e7 support negative coord in mainmenu images and videos 1 mese fa
CursorHandler.cpp 56267ecdae Fix not hidden cursor on right-click 1 mese fa
CursorHandler.h d01cecdaca Initialize cursor currentFrame to 0 to avoid stall 3 mesi fa
EventDispatcher.cpp 04ed758c41 assembling art qol 6 mesi fa
EventDispatcher.h 21df285e5a key name capture 6 mesi fa
EventsReceiver.cpp cacceda950 Renamed CGuiHandler to GameEngine 11 mesi fa
EventsReceiver.h 9cfe9e931c resizable battle window 4 mesi fa
FramerateManager.cpp 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 11 mesi fa
FramerateManager.h 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 11 mesi fa
InterfaceObjectConfigurable.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 11 mesi fa
InterfaceObjectConfigurable.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 anno fa
MouseButton.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 anni fa
Shortcut.h 7fee70f022 change to F3 (no dublicate) 1 mese fa
ShortcutHandler.cpp cf4fd1383b screenshot support 1 mese fa
ShortcutHandler.h 1dc27046ef Unified game controller input with keyboard/mouse 1 anno fa
TextAlignment.h 8e9caf54f2 Added all missing text alignment values 1 anno fa
WindowHandler.cpp ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 11 mesi fa
WindowHandler.h bb17cc13b1 Implemented lazy totalRedraw to prevent multiple redraws on single frame 2 anni fa