Laserlicht cd713a6a44 shortcut load after config shortcut bindings 1 月之前
..
CIntObject.cpp f8db3ba7e7 support negative coord in mainmenu images and videos 2 月之前
CIntObject.h f8db3ba7e7 support negative coord in mainmenu images and videos 2 月之前
CursorHandler.cpp 56267ecdae Fix not hidden cursor on right-click 2 月之前
CursorHandler.h d01cecdaca Initialize cursor currentFrame to 0 to avoid stall 3 月之前
EventDispatcher.cpp 04ed758c41 assembling art qol 6 月之前
EventDispatcher.h 21df285e5a key name capture 7 月之前
EventsReceiver.cpp cacceda950 Renamed CGuiHandler to GameEngine 1 年之前
EventsReceiver.h 9cfe9e931c resizable battle window 4 月之前
FramerateManager.cpp 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 11 月之前
FramerateManager.h 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 11 月之前
InterfaceObjectConfigurable.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 1 年之前
InterfaceObjectConfigurable.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年之前
MouseButton.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
Shortcut.h 7fee70f022 change to F3 (no dublicate) 1 月之前
ShortcutHandler.cpp cd713a6a44 shortcut load after config shortcut bindings 1 月之前
ShortcutHandler.h cd713a6a44 shortcut load after config shortcut bindings 1 月之前
TextAlignment.h 8e9caf54f2 Added all missing text alignment values 1 年之前
WindowHandler.cpp ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 1 年之前
WindowHandler.h bb17cc13b1 Implemented lazy totalRedraw to prevent multiple redraws on single frame 2 年之前