Laserlicht 7fee70f022 change to F3 (no dublicate) il y a 1 mois
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CIntObject.cpp f8db3ba7e7 support negative coord in mainmenu images and videos il y a 1 mois
CIntObject.h f8db3ba7e7 support negative coord in mainmenu images and videos il y a 1 mois
CursorHandler.cpp 56267ecdae Fix not hidden cursor on right-click il y a 1 mois
CursorHandler.h d01cecdaca Initialize cursor currentFrame to 0 to avoid stall il y a 3 mois
EventDispatcher.cpp 04ed758c41 assembling art qol il y a 6 mois
EventDispatcher.h 21df285e5a key name capture il y a 6 mois
EventsReceiver.cpp cacceda950 Renamed CGuiHandler to GameEngine il y a 11 mois
EventsReceiver.h 9cfe9e931c resizable battle window il y a 4 mois
FramerateManager.cpp 844dfb1604 Removed usage of boost::thread from vcmi, except for AI il y a 11 mois
FramerateManager.h 844dfb1604 Removed usage of boost::thread from vcmi, except for AI il y a 11 mois
InterfaceObjectConfigurable.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` il y a 11 mois
InterfaceObjectConfigurable.h 02e429e973 Fix typos using https://github.com/crate-ci/typos il y a 1 an
MouseButton.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) il y a 2 ans
Shortcut.h 7fee70f022 change to F3 (no dublicate) il y a 1 mois
ShortcutHandler.cpp cf4fd1383b screenshot support il y a 1 mois
ShortcutHandler.h 1dc27046ef Unified game controller input with keyboard/mouse il y a 1 an
TextAlignment.h 8e9caf54f2 Added all missing text alignment values il y a 1 an
WindowHandler.cpp ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable il y a 11 mois
WindowHandler.h bb17cc13b1 Implemented lazy totalRedraw to prevent multiple redraws on single frame il y a 2 ans