Ivan Savenko c5f3de4f9e Remove upper cap of damage since this logic breaks range randomization 1 週間 前
..
AccessibilityInfo.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 11 ヶ月 前
AccessibilityInfo.h ecdd394bb1 Use BattleHex as const ref wherever possible 11 ヶ月 前
AutocombatPreferences.h 78f56df44f Comment out unused OH3 options so they do not clutter code suggestions 2 年 前
BattleAction.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 11 ヶ月 前
BattleAction.h 9d6ec17f48 MMAI: an ML-powered combat AI 3 週間 前
BattleAttackInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年 前
BattleAttackInfo.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年 前
BattleHex.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 11 ヶ月 前
BattleHex.h 1daf9d3a44 Fix possible crash on hovering over inaccessible hexes on other side of 6 ヶ月 前
BattleHexArray.cpp 3bbfee0e1c Fix usage of std::bitset 11 ヶ月 前
BattleHexArray.h 4b0fe811ac Contains returns false instead of true for invalid hexes 10 ヶ月 前
BattleInfo.cpp 20e89e8401 Fix COMBAT_MANA_BONUS when coming from town building 2 週間 前
BattleInfo.h 0ad4e80c7d Rework and simplify logic of attaching heroes to bonus system 6 ヶ月 前
BattleLayout.cpp 8721bdd728 Split CCreatureSet file on .h/.cpp per class basis 6 ヶ月 前
BattleLayout.h 8255a4b9ae CGameHandler no longer inherits CGameInfoCallback, reduce direct access 7 ヶ月 前
BattleProxy.cpp 700eeb6bd4 Implemented HERO_SPELL_CASTS_PER_COMBAT_TURN bonus 8 ヶ月 前
BattleProxy.h 700eeb6bd4 Implemented HERO_SPELL_CASTS_PER_COMBAT_TURN bonus 8 ヶ月 前
BattleSide.h 2a05fbdd50 Unified handling of battle sides ID's 1 年間 前
BattleStateInfoForRetreat.cpp 8721bdd728 Split CCreatureSet file on .h/.cpp per class basis 6 ヶ月 前
BattleStateInfoForRetreat.h 40bff74195 Use small vector for unit list 1 年間 前
BattleUnitTurnReason.h 5550edeb9a Fix inability of unit to cast spell after receiving morale 8 ヶ月 前
CBattleInfoCallback.cpp 135f8e9f59 allow battle ai to cast healing / resurrecting / summoning spells 3 週間 前
CBattleInfoCallback.h 135f8e9f59 allow battle ai to cast healing / resurrecting / summoning spells 3 週間 前
CBattleInfoEssentials.cpp 9d996ca830 adhere to Heroes 3 chain lightning mechanics 3 週間 前
CBattleInfoEssentials.h 9d996ca830 adhere to Heroes 3 chain lightning mechanics 3 週間 前
CObstacleInstance.cpp e12765dca0 Fix sonar warnings, convert spaces -> tabs 6 ヶ月 前
CObstacleInstance.h a99274d72e BattleHexArray - new container for BattleHexes 1 年間 前
CPlayerBattleCallback.cpp 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 7 ヶ月 前
CPlayerBattleCallback.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年 前
CUnitState.cpp b6e8731329 code review 6 ヶ月 前
CUnitState.h b6e8731329 code review 6 ヶ月 前
DamageCalculator.cpp c5f3de4f9e Remove upper cap of damage since this logic breaks range randomization 1 週間 前
DamageCalculator.h 9056050374 [HotA] Add DAMAGE_RECEIVED_CAP bonus (#6436) 3 週間 前
Destination.cpp 93c2bbf9ab vcmi: modernize lib/battle 2 年 前
Destination.h 93c2bbf9ab vcmi: modernize lib/battle 2 年 前
IBattleInfoCallback.h ecdd394bb1 Use BattleHex as const ref wherever possible 11 ヶ月 前
IBattleState.cpp 0b70baa95e Spells configuration version 2 (effect-based) 8 年 前
IBattleState.h 700eeb6bd4 Implemented HERO_SPELL_CASTS_PER_COMBAT_TURN bonus 8 ヶ月 前
IUnitInfo.h 2a05fbdd50 Unified handling of battle sides ID's 1 年間 前
PossiblePlayerBattleAction.h 3836f132d3 Fix alternative actions to support more than 2 actions + simplify logic 1 年間 前
ReachabilityInfo.cpp 313fa1e80e Remove commented-out code 11 ヶ月 前
ReachabilityInfo.h ecdd394bb1 Use BattleHex as const ref wherever possible 11 ヶ月 前
SideInBattle.cpp 20e89e8401 Fix COMBAT_MANA_BONUS when coming from town building 2 週間 前
SideInBattle.h 20e89e8401 Fix COMBAT_MANA_BONUS when coming from town building 2 週間 前
SiegeInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年 前
SiegeInfo.h 0c07384293 Refactoring of serialization versioning handling 1 年間 前
Unit.cpp c03b49b5e0 fix unit chooses invalid move target 3 週間 前
Unit.h c03b49b5e0 fix unit chooses invalid move target 3 週間 前