Ivan Savenko c5f3de4f9e Remove upper cap of damage since this logic breaks range randomization 1 hafta önce
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AccessibilityInfo.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 11 ay önce
AccessibilityInfo.h ecdd394bb1 Use BattleHex as const ref wherever possible 11 ay önce
AutocombatPreferences.h 78f56df44f Comment out unused OH3 options so they do not clutter code suggestions 2 yıl önce
BattleAction.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 11 ay önce
BattleAction.h 9d6ec17f48 MMAI: an ML-powered combat AI 2 hafta önce
BattleAttackInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 yıl önce
BattleAttackInfo.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 yıl önce
BattleHex.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 11 ay önce
BattleHex.h 1daf9d3a44 Fix possible crash on hovering over inaccessible hexes on other side of 6 ay önce
BattleHexArray.cpp 3bbfee0e1c Fix usage of std::bitset 11 ay önce
BattleHexArray.h 4b0fe811ac Contains returns false instead of true for invalid hexes 9 ay önce
BattleInfo.cpp 20e89e8401 Fix COMBAT_MANA_BONUS when coming from town building 2 hafta önce
BattleInfo.h 0ad4e80c7d Rework and simplify logic of attaching heroes to bonus system 6 ay önce
BattleLayout.cpp 8721bdd728 Split CCreatureSet file on .h/.cpp per class basis 6 ay önce
BattleLayout.h 8255a4b9ae CGameHandler no longer inherits CGameInfoCallback, reduce direct access 7 ay önce
BattleProxy.cpp 700eeb6bd4 Implemented HERO_SPELL_CASTS_PER_COMBAT_TURN bonus 8 ay önce
BattleProxy.h 700eeb6bd4 Implemented HERO_SPELL_CASTS_PER_COMBAT_TURN bonus 8 ay önce
BattleSide.h 2a05fbdd50 Unified handling of battle sides ID's 1 yıl önce
BattleStateInfoForRetreat.cpp 8721bdd728 Split CCreatureSet file on .h/.cpp per class basis 6 ay önce
BattleStateInfoForRetreat.h 40bff74195 Use small vector for unit list 11 ay önce
BattleUnitTurnReason.h 5550edeb9a Fix inability of unit to cast spell after receiving morale 8 ay önce
CBattleInfoCallback.cpp 135f8e9f59 allow battle ai to cast healing / resurrecting / summoning spells 3 hafta önce
CBattleInfoCallback.h 135f8e9f59 allow battle ai to cast healing / resurrecting / summoning spells 3 hafta önce
CBattleInfoEssentials.cpp 9d996ca830 adhere to Heroes 3 chain lightning mechanics 3 hafta önce
CBattleInfoEssentials.h 9d996ca830 adhere to Heroes 3 chain lightning mechanics 3 hafta önce
CObstacleInstance.cpp e12765dca0 Fix sonar warnings, convert spaces -> tabs 5 ay önce
CObstacleInstance.h a99274d72e BattleHexArray - new container for BattleHexes 1 yıl önce
CPlayerBattleCallback.cpp 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 7 ay önce
CPlayerBattleCallback.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 yıl önce
CUnitState.cpp b6e8731329 code review 6 ay önce
CUnitState.h b6e8731329 code review 6 ay önce
DamageCalculator.cpp c5f3de4f9e Remove upper cap of damage since this logic breaks range randomization 1 hafta önce
DamageCalculator.h 9056050374 [HotA] Add DAMAGE_RECEIVED_CAP bonus (#6436) 2 hafta önce
Destination.cpp 93c2bbf9ab vcmi: modernize lib/battle 2 yıl önce
Destination.h 93c2bbf9ab vcmi: modernize lib/battle 2 yıl önce
IBattleInfoCallback.h ecdd394bb1 Use BattleHex as const ref wherever possible 11 ay önce
IBattleState.cpp 0b70baa95e Spells configuration version 2 (effect-based) 8 yıl önce
IBattleState.h 700eeb6bd4 Implemented HERO_SPELL_CASTS_PER_COMBAT_TURN bonus 8 ay önce
IUnitInfo.h 2a05fbdd50 Unified handling of battle sides ID's 1 yıl önce
PossiblePlayerBattleAction.h 3836f132d3 Fix alternative actions to support more than 2 actions + simplify logic 1 yıl önce
ReachabilityInfo.cpp 313fa1e80e Remove commented-out code 11 ay önce
ReachabilityInfo.h ecdd394bb1 Use BattleHex as const ref wherever possible 11 ay önce
SideInBattle.cpp 20e89e8401 Fix COMBAT_MANA_BONUS when coming from town building 2 hafta önce
SideInBattle.h 20e89e8401 Fix COMBAT_MANA_BONUS when coming from town building 2 hafta önce
SiegeInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 yıl önce
SiegeInfo.h 0c07384293 Refactoring of serialization versioning handling 1 yıl önce
Unit.cpp c03b49b5e0 fix unit chooses invalid move target 3 hafta önce
Unit.h c03b49b5e0 fix unit chooses invalid move target 3 hafta önce