Opuszek 042a999a4a fixes spell counter for adventure spells 3 weeks ago
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battle c5f3de4f9e Remove upper cap of damage since this logic breaks range randomization 1 month ago
bonuses 042a999a4a fixes spell counter for adventure spells 3 weeks ago
callback 37b40c04bb fix whitespace 1 month ago
campaign e27a2ff5bd allow defining second video in campaign 1 month ago
constants 12c368e30f Move University cost in gold to game setting 1 month ago
entities b47eb9d262 Merge pull request #6477 from IvanSavenko/hero_spec_fix 1 month ago
events 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 year ago
filesystem 8bc13806c0 Add potential fix for savegame list crash 1 month ago
gameState e486ad3eac Fix assertion failure and invalid map state on prison release 1 month ago
json dc021055e4 Fixes and workarounds for crashes from Google Play 1 month ago
logging 829739da24 Reduce usage of implicit conversions to int 9 months ago
mapObjectConstructors a655661a2e Fix issues with object customization in rmg 2 months ago
mapObjects 0c844b3d65 Potential fix for desync on AI turn 1 month ago
mapping c4876cfd16 Fix deserialization of hero pool when mod load order changes 1 month ago
modding 74c249f83f Fix rare case where mod without resolved depedencies added to load order 1 month ago
network 3ea2c8bff0 Cleanup, remove unnecessary changes 6 months ago
networkPacks 8bddd8f4e3 add quick save (F8) / quick load (F9) functionality for single player and hotseat games on adventure map and in combat 2 months ago
pathfinder 241da5937d First semi-working version of antilag for hero movement 6 months ago
rewardable e54ff1cbb2 Restore save compatibility with 1.6 3 months ago
rmg 34c798abd7 Apply suggestions from code review 1 month ago
serializer c3cc7e0de3 Refactor CSaveFile to prepare for future changes 1 month ago
spells 042a999a4a fixes spell counter for adventure spells 3 weeks ago
texts e68d2ad775 fix romanian 2 months ago
vstd 25125f96da Fix: licenses, pragma guards, StdInc 1 year ago
AsyncRunner.h ed4079e83b Code cleanup, add comments where relevant 11 months ago
BasicTypes.cpp 8675e6e91f Allow to add terrain limiter for hero and town instances 2 months ago
BattleFieldHandler.cpp 38a9dc83ba Fix bonuses from battlefield not showing up in creature window 10 months ago
BattleFieldHandler.h 8c3a417527 Cleanup 1 year ago
CAndroidVMHelper.cpp 313d479d42 fix using JNI from server in single process build 2 years ago
CAndroidVMHelper.h 313d479d42 fix using JNI from server in single process build 2 years ago
CBonusTypeHandler.cpp 68a1a900ae Final changes for 1.7.0 1 month ago
CBonusTypeHandler.h e7cfb2b311 Rename a variable that blocks description propagation 5 months ago
CConfigHandler.cpp 802788b89f rename to key binding 6 months ago
CConfigHandler.h 802788b89f rename to key binding 6 months ago
CConsoleHandler.cpp 045dd3de11 Inno Setup + AMR64 preparation 7 months ago
CConsoleHandler.h e73d05933d Quick shutdown of ConsoleHandler thread 11 months ago
CCreatureHandler.cpp a0b69d79f0 NKAI2 performance improvements 1 month ago
CCreatureHandler.h a0b69d79f0 NKAI2 performance improvements 1 month ago
CMakeLists.txt 9d6ec17f48 MMAI: an ML-powered combat AI 1 month ago
CPlayerState.cpp 134c145b98 convert ResourceSet to std::map 4 months ago
CPlayerState.h 4d4da0454f map objects hierarchy now uses IGameInfoCallback 9 months ago
CRandomGenerator.cpp 7a3e1409d0 Remove old boost includes and defines 11 months ago
CRandomGenerator.h 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 1 year ago
CScriptingModule.cpp 4c4498b22a vcmi: modernize rest of lib 2 years ago
CScriptingModule.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
CSkillHandler.cpp 78b39688c5 Improvements for json validation for mods 6 months ago
CSkillHandler.h 2bf951a4cf Support for objects from mods as campaign scenario bonuses 8 months ago
CSoundBase.h 31e1d39f92 Fix issues introduced by fixing typos 1 year ago
CStack.cpp e72dcce8ba refactor logic to CBattleInfoCallback and leave UI in BattleFieldController, BattleActionsController 3 months ago
CStack.h e72dcce8ba refactor logic to CBattleInfoCallback and leave UI in BattleFieldController, BattleActionsController 3 months ago
CStopWatch.h f3277b7953 Define each identifier in a dedicated statement 2 years ago
CThreadHelper.cpp 7a3e1409d0 Remove old boost includes and defines 11 months ago
CThreadHelper.h a31788b874 Replace thread spawning with tbb pool for adventure AI 11 months ago
Color.h dea441899a searchbox color 6 months ago
ConditionalWait.h 948abfb04c AI now uses std::thread, added custom thread interruption logic 11 months ago
ExceptionsCommon.h b50d350747 Show error message on load if mod has broken creature instead of 1 year ago
ExtraOptionsInfo.cpp cb9c4bbaf0 unlimited replay option 2 years ago
ExtraOptionsInfo.h 0c07384293 Refactoring of serialization versioning handling 2 years ago
FunctionList.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
GameConstants.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
GameLibrary.cpp d808bd6412 introduce toResourceType 5 months ago
GameLibrary.h d808bd6412 introduce toResourceType 5 months ago
GameSettings.cpp 12c368e30f Move University cost in gold to game setting 1 month ago
GameSettings.h ff8d36c350 It is now possible to define game settings in rmg template 1 year ago
IBonusTypeHandler.h 3f4ff58a5e Merged bonus names with bonus descriptions, since they are never used 8 months ago
IGameSettings.h 12c368e30f Move University cost in gold to game setting 1 month ago
IHandlerBase.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 11 months ago
IHandlerBase.h a842dfb3c4 Support for defining new campaign regions in mods, for hota h3c 8 months ago
LoadProgress.cpp 7dfb499edf replace boost locks with std 11 months ago
LoadProgress.h 7dfb499edf replace boost locks with std 11 months ago
LogicalExpression.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 11 months ago
LogicalExpression.h c3957c2c2a Moved json files to new directory, split on per-class basis 2 years ago
ObstacleHandler.cpp 862dde80f7 It is now possible to specify terrain for object templates and battle 2 months ago
ObstacleHandler.h ecdd394bb1 Use BattleHex as const ref wherever possible 1 year ago
Point.h 391986e0ba Moved image scaling & optimization logic to separate classes 1 year ago
Rect.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
Rect.h 4171026035 First iteration of upscaled rendering 1 year ago
ResourceSet.cpp 46797a0872 fix resource 1 month ago
ResourceSet.h 967283beb6 fix deserializion of ResourceSet for compatibility 4 months ago
RiverHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 11 months ago
RiverHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 year ago
RoadHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 11 months ago
RoadHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 year ago
ScopeGuard.h b796ed8626 Fix undefined behavior 2 years ago
ScriptHandler.cpp e12765dca0 Fix sonar warnings, convert spaces -> tabs 7 months ago
ScriptHandler.h c3957c2c2a Moved json files to new directory, split on per-class basis 2 years ago
StartInfo.cpp 07621f795c fix serialisation 3 months ago
StartInfo.h 34af1433e6 remove optional and add serializer 3 months ago
StdInc.cpp 25125f96da Fix: licenses, pragma guards, StdInc 1 year ago
StdInc.h 25125f96da Fix: licenses, pragma guards, StdInc 1 year ago
TerrainHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 11 months ago
TerrainHandler.h dfe8a95f8c Fix build 1 year ago
TurnTimerInfo.cpp 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 year ago
TurnTimerInfo.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 year ago
UnlockGuard.h 2c17c2d5b7 Rework CCallback <-> CClient interaction 9 months ago
VCMIDirs.cpp 37b40c04bb fix whitespace 1 month ago
VCMIDirs.h 5f4a998435 editorPath -> mapEditorPath 3 years ago
int3.h 9f713a0914 Rename int3::valid to isValid for consistency 11 months ago
vcmi_endian.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago