Opuszek 042a999a4a fixes spell counter for adventure spells 3 settimane fa
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battle c5f3de4f9e Remove upper cap of damage since this logic breaks range randomization 1 mese fa
bonuses 042a999a4a fixes spell counter for adventure spells 3 settimane fa
callback 37b40c04bb fix whitespace 1 mese fa
campaign e27a2ff5bd allow defining second video in campaign 1 mese fa
constants 12c368e30f Move University cost in gold to game setting 1 mese fa
entities b47eb9d262 Merge pull request #6477 from IvanSavenko/hero_spec_fix 1 mese fa
events 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 anno fa
filesystem 8bc13806c0 Add potential fix for savegame list crash 1 mese fa
gameState e486ad3eac Fix assertion failure and invalid map state on prison release 1 mese fa
json dc021055e4 Fixes and workarounds for crashes from Google Play 1 mese fa
logging 829739da24 Reduce usage of implicit conversions to int 9 mesi fa
mapObjectConstructors a655661a2e Fix issues with object customization in rmg 2 mesi fa
mapObjects 0c844b3d65 Potential fix for desync on AI turn 1 mese fa
mapping c4876cfd16 Fix deserialization of hero pool when mod load order changes 1 mese fa
modding 74c249f83f Fix rare case where mod without resolved depedencies added to load order 1 mese fa
network 3ea2c8bff0 Cleanup, remove unnecessary changes 6 mesi fa
networkPacks 8bddd8f4e3 add quick save (F8) / quick load (F9) functionality for single player and hotseat games on adventure map and in combat 2 mesi fa
pathfinder 241da5937d First semi-working version of antilag for hero movement 6 mesi fa
rewardable e54ff1cbb2 Restore save compatibility with 1.6 3 mesi fa
rmg 34c798abd7 Apply suggestions from code review 1 mese fa
serializer c3cc7e0de3 Refactor CSaveFile to prepare for future changes 1 mese fa
spells 042a999a4a fixes spell counter for adventure spells 3 settimane fa
texts e68d2ad775 fix romanian 2 mesi fa
vstd 25125f96da Fix: licenses, pragma guards, StdInc 1 anno fa
AsyncRunner.h ed4079e83b Code cleanup, add comments where relevant 11 mesi fa
BasicTypes.cpp 8675e6e91f Allow to add terrain limiter for hero and town instances 2 mesi fa
BattleFieldHandler.cpp 38a9dc83ba Fix bonuses from battlefield not showing up in creature window 10 mesi fa
BattleFieldHandler.h 8c3a417527 Cleanup 1 anno fa
CAndroidVMHelper.cpp 313d479d42 fix using JNI from server in single process build 2 anni fa
CAndroidVMHelper.h 313d479d42 fix using JNI from server in single process build 2 anni fa
CBonusTypeHandler.cpp 68a1a900ae Final changes for 1.7.0 1 mese fa
CBonusTypeHandler.h e7cfb2b311 Rename a variable that blocks description propagation 5 mesi fa
CConfigHandler.cpp 802788b89f rename to key binding 6 mesi fa
CConfigHandler.h 802788b89f rename to key binding 6 mesi fa
CConsoleHandler.cpp 045dd3de11 Inno Setup + AMR64 preparation 7 mesi fa
CConsoleHandler.h e73d05933d Quick shutdown of ConsoleHandler thread 11 mesi fa
CCreatureHandler.cpp a0b69d79f0 NKAI2 performance improvements 1 mese fa
CCreatureHandler.h a0b69d79f0 NKAI2 performance improvements 1 mese fa
CMakeLists.txt 9d6ec17f48 MMAI: an ML-powered combat AI 1 mese fa
CPlayerState.cpp 134c145b98 convert ResourceSet to std::map 4 mesi fa
CPlayerState.h 4d4da0454f map objects hierarchy now uses IGameInfoCallback 9 mesi fa
CRandomGenerator.cpp 7a3e1409d0 Remove old boost includes and defines 11 mesi fa
CRandomGenerator.h 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 1 anno fa
CScriptingModule.cpp 4c4498b22a vcmi: modernize rest of lib 2 anni fa
CScriptingModule.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 anni fa
CSkillHandler.cpp 78b39688c5 Improvements for json validation for mods 6 mesi fa
CSkillHandler.h 2bf951a4cf Support for objects from mods as campaign scenario bonuses 8 mesi fa
CSoundBase.h 31e1d39f92 Fix issues introduced by fixing typos 1 anno fa
CStack.cpp e72dcce8ba refactor logic to CBattleInfoCallback and leave UI in BattleFieldController, BattleActionsController 3 mesi fa
CStack.h e72dcce8ba refactor logic to CBattleInfoCallback and leave UI in BattleFieldController, BattleActionsController 3 mesi fa
CStopWatch.h f3277b7953 Define each identifier in a dedicated statement 2 anni fa
CThreadHelper.cpp 7a3e1409d0 Remove old boost includes and defines 11 mesi fa
CThreadHelper.h a31788b874 Replace thread spawning with tbb pool for adventure AI 11 mesi fa
Color.h dea441899a searchbox color 6 mesi fa
ConditionalWait.h 948abfb04c AI now uses std::thread, added custom thread interruption logic 11 mesi fa
ExceptionsCommon.h b50d350747 Show error message on load if mod has broken creature instead of 1 anno fa
ExtraOptionsInfo.cpp cb9c4bbaf0 unlimited replay option 2 anni fa
ExtraOptionsInfo.h 0c07384293 Refactoring of serialization versioning handling 2 anni fa
FunctionList.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
GameConstants.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 anni fa
GameLibrary.cpp d808bd6412 introduce toResourceType 5 mesi fa
GameLibrary.h d808bd6412 introduce toResourceType 5 mesi fa
GameSettings.cpp 12c368e30f Move University cost in gold to game setting 1 mese fa
GameSettings.h ff8d36c350 It is now possible to define game settings in rmg template 1 anno fa
IBonusTypeHandler.h 3f4ff58a5e Merged bonus names with bonus descriptions, since they are never used 8 mesi fa
IGameSettings.h 12c368e30f Move University cost in gold to game setting 1 mese fa
IHandlerBase.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 11 mesi fa
IHandlerBase.h a842dfb3c4 Support for defining new campaign regions in mods, for hota h3c 8 mesi fa
LoadProgress.cpp 7dfb499edf replace boost locks with std 11 mesi fa
LoadProgress.h 7dfb499edf replace boost locks with std 11 mesi fa
LogicalExpression.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 11 mesi fa
LogicalExpression.h c3957c2c2a Moved json files to new directory, split on per-class basis 2 anni fa
ObstacleHandler.cpp 862dde80f7 It is now possible to specify terrain for object templates and battle 2 mesi fa
ObstacleHandler.h ecdd394bb1 Use BattleHex as const ref wherever possible 1 anno fa
Point.h 391986e0ba Moved image scaling & optimization logic to separate classes 1 anno fa
Rect.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 anni fa
Rect.h 4171026035 First iteration of upscaled rendering 1 anno fa
ResourceSet.cpp 46797a0872 fix resource 1 mese fa
ResourceSet.h 967283beb6 fix deserializion of ResourceSet for compatibility 4 mesi fa
RiverHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 11 mesi fa
RiverHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 anno fa
RoadHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 11 mesi fa
RoadHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 anno fa
ScopeGuard.h b796ed8626 Fix undefined behavior 2 anni fa
ScriptHandler.cpp e12765dca0 Fix sonar warnings, convert spaces -> tabs 7 mesi fa
ScriptHandler.h c3957c2c2a Moved json files to new directory, split on per-class basis 2 anni fa
StartInfo.cpp 07621f795c fix serialisation 3 mesi fa
StartInfo.h 34af1433e6 remove optional and add serializer 3 mesi fa
StdInc.cpp 25125f96da Fix: licenses, pragma guards, StdInc 1 anno fa
StdInc.h 25125f96da Fix: licenses, pragma guards, StdInc 1 anno fa
TerrainHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 11 mesi fa
TerrainHandler.h dfe8a95f8c Fix build 1 anno fa
TurnTimerInfo.cpp 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 anno fa
TurnTimerInfo.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 anno fa
UnlockGuard.h 2c17c2d5b7 Rework CCallback <-> CClient interaction 9 mesi fa
VCMIDirs.cpp 37b40c04bb fix whitespace 1 mese fa
VCMIDirs.h 5f4a998435 editorPath -> mapEditorPath 3 anni fa
int3.h 9f713a0914 Rename int3::valid to isValid for consistency 11 mesi fa
vcmi_endian.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 anni fa