Opuszek 042a999a4a fixes spell counter for adventure spells 3 週間 前
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battle c5f3de4f9e Remove upper cap of damage since this logic breaks range randomization 1 ヶ月 前
bonuses 042a999a4a fixes spell counter for adventure spells 3 週間 前
callback 37b40c04bb fix whitespace 1 ヶ月 前
campaign e27a2ff5bd allow defining second video in campaign 1 ヶ月 前
constants 12c368e30f Move University cost in gold to game setting 1 ヶ月 前
entities b47eb9d262 Merge pull request #6477 from IvanSavenko/hero_spec_fix 1 ヶ月 前
events 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年間 前
filesystem 8bc13806c0 Add potential fix for savegame list crash 1 ヶ月 前
gameState e486ad3eac Fix assertion failure and invalid map state on prison release 1 ヶ月 前
json dc021055e4 Fixes and workarounds for crashes from Google Play 1 ヶ月 前
logging 829739da24 Reduce usage of implicit conversions to int 9 ヶ月 前
mapObjectConstructors a655661a2e Fix issues with object customization in rmg 2 ヶ月 前
mapObjects 0c844b3d65 Potential fix for desync on AI turn 1 ヶ月 前
mapping c4876cfd16 Fix deserialization of hero pool when mod load order changes 1 ヶ月 前
modding 74c249f83f Fix rare case where mod without resolved depedencies added to load order 1 ヶ月 前
network 3ea2c8bff0 Cleanup, remove unnecessary changes 6 ヶ月 前
networkPacks 8bddd8f4e3 add quick save (F8) / quick load (F9) functionality for single player and hotseat games on adventure map and in combat 2 ヶ月 前
pathfinder 241da5937d First semi-working version of antilag for hero movement 6 ヶ月 前
rewardable e54ff1cbb2 Restore save compatibility with 1.6 3 ヶ月 前
rmg 34c798abd7 Apply suggestions from code review 1 ヶ月 前
serializer c3cc7e0de3 Refactor CSaveFile to prepare for future changes 1 ヶ月 前
spells 042a999a4a fixes spell counter for adventure spells 3 週間 前
texts e68d2ad775 fix romanian 2 ヶ月 前
vstd 25125f96da Fix: licenses, pragma guards, StdInc 1 年間 前
AsyncRunner.h ed4079e83b Code cleanup, add comments where relevant 11 ヶ月 前
BasicTypes.cpp 8675e6e91f Allow to add terrain limiter for hero and town instances 2 ヶ月 前
BattleFieldHandler.cpp 38a9dc83ba Fix bonuses from battlefield not showing up in creature window 10 ヶ月 前
BattleFieldHandler.h 8c3a417527 Cleanup 1 年間 前
CAndroidVMHelper.cpp 313d479d42 fix using JNI from server in single process build 2 年 前
CAndroidVMHelper.h 313d479d42 fix using JNI from server in single process build 2 年 前
CBonusTypeHandler.cpp 68a1a900ae Final changes for 1.7.0 1 ヶ月 前
CBonusTypeHandler.h e7cfb2b311 Rename a variable that blocks description propagation 5 ヶ月 前
CConfigHandler.cpp 802788b89f rename to key binding 6 ヶ月 前
CConfigHandler.h 802788b89f rename to key binding 6 ヶ月 前
CConsoleHandler.cpp 045dd3de11 Inno Setup + AMR64 preparation 7 ヶ月 前
CConsoleHandler.h e73d05933d Quick shutdown of ConsoleHandler thread 11 ヶ月 前
CCreatureHandler.cpp a0b69d79f0 NKAI2 performance improvements 1 ヶ月 前
CCreatureHandler.h a0b69d79f0 NKAI2 performance improvements 1 ヶ月 前
CMakeLists.txt 9d6ec17f48 MMAI: an ML-powered combat AI 1 ヶ月 前
CPlayerState.cpp 134c145b98 convert ResourceSet to std::map 4 ヶ月 前
CPlayerState.h 4d4da0454f map objects hierarchy now uses IGameInfoCallback 9 ヶ月 前
CRandomGenerator.cpp 7a3e1409d0 Remove old boost includes and defines 10 ヶ月 前
CRandomGenerator.h 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 1 年間 前
CScriptingModule.cpp 4c4498b22a vcmi: modernize rest of lib 2 年 前
CScriptingModule.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年 前
CSkillHandler.cpp 78b39688c5 Improvements for json validation for mods 6 ヶ月 前
CSkillHandler.h 2bf951a4cf Support for objects from mods as campaign scenario bonuses 8 ヶ月 前
CSoundBase.h 31e1d39f92 Fix issues introduced by fixing typos 1 年間 前
CStack.cpp e72dcce8ba refactor logic to CBattleInfoCallback and leave UI in BattleFieldController, BattleActionsController 3 ヶ月 前
CStack.h e72dcce8ba refactor logic to CBattleInfoCallback and leave UI in BattleFieldController, BattleActionsController 3 ヶ月 前
CStopWatch.h f3277b7953 Define each identifier in a dedicated statement 2 年 前
CThreadHelper.cpp 7a3e1409d0 Remove old boost includes and defines 10 ヶ月 前
CThreadHelper.h a31788b874 Replace thread spawning with tbb pool for adventure AI 11 ヶ月 前
Color.h dea441899a searchbox color 6 ヶ月 前
ConditionalWait.h 948abfb04c AI now uses std::thread, added custom thread interruption logic 11 ヶ月 前
ExceptionsCommon.h b50d350747 Show error message on load if mod has broken creature instead of 1 年間 前
ExtraOptionsInfo.cpp cb9c4bbaf0 unlimited replay option 2 年 前
ExtraOptionsInfo.h 0c07384293 Refactoring of serialization versioning handling 2 年 前
FunctionList.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 年 前
GameConstants.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年 前
GameLibrary.cpp d808bd6412 introduce toResourceType 5 ヶ月 前
GameLibrary.h d808bd6412 introduce toResourceType 5 ヶ月 前
GameSettings.cpp 12c368e30f Move University cost in gold to game setting 1 ヶ月 前
GameSettings.h ff8d36c350 It is now possible to define game settings in rmg template 1 年間 前
IBonusTypeHandler.h 3f4ff58a5e Merged bonus names with bonus descriptions, since they are never used 8 ヶ月 前
IGameSettings.h 12c368e30f Move University cost in gold to game setting 1 ヶ月 前
IHandlerBase.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 11 ヶ月 前
IHandlerBase.h a842dfb3c4 Support for defining new campaign regions in mods, for hota h3c 8 ヶ月 前
LoadProgress.cpp 7dfb499edf replace boost locks with std 11 ヶ月 前
LoadProgress.h 7dfb499edf replace boost locks with std 11 ヶ月 前
LogicalExpression.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 11 ヶ月 前
LogicalExpression.h c3957c2c2a Moved json files to new directory, split on per-class basis 2 年 前
ObstacleHandler.cpp 862dde80f7 It is now possible to specify terrain for object templates and battle 2 ヶ月 前
ObstacleHandler.h ecdd394bb1 Use BattleHex as const ref wherever possible 1 年間 前
Point.h 391986e0ba Moved image scaling & optimization logic to separate classes 1 年間 前
Rect.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年 前
Rect.h 4171026035 First iteration of upscaled rendering 1 年間 前
ResourceSet.cpp 46797a0872 fix resource 1 ヶ月 前
ResourceSet.h 967283beb6 fix deserializion of ResourceSet for compatibility 4 ヶ月 前
RiverHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 11 ヶ月 前
RiverHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 年間 前
RoadHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 11 ヶ月 前
RoadHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 年間 前
ScopeGuard.h b796ed8626 Fix undefined behavior 2 年 前
ScriptHandler.cpp e12765dca0 Fix sonar warnings, convert spaces -> tabs 7 ヶ月 前
ScriptHandler.h c3957c2c2a Moved json files to new directory, split on per-class basis 2 年 前
StartInfo.cpp 07621f795c fix serialisation 3 ヶ月 前
StartInfo.h 34af1433e6 remove optional and add serializer 3 ヶ月 前
StdInc.cpp 25125f96da Fix: licenses, pragma guards, StdInc 1 年間 前
StdInc.h 25125f96da Fix: licenses, pragma guards, StdInc 1 年間 前
TerrainHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 11 ヶ月 前
TerrainHandler.h dfe8a95f8c Fix build 1 年間 前
TurnTimerInfo.cpp 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年間 前
TurnTimerInfo.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年間 前
UnlockGuard.h 2c17c2d5b7 Rework CCallback <-> CClient interaction 9 ヶ月 前
VCMIDirs.cpp 37b40c04bb fix whitespace 1 ヶ月 前
VCMIDirs.h 5f4a998435 editorPath -> mapEditorPath 3 年 前
int3.h 9f713a0914 Rename int3::valid to isValid for consistency 11 ヶ月 前
vcmi_endian.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年 前