Ivan Savenko c27f4e9b75 Merge branch 'vcmi/master' into 'vcmi/develop' 5 天之前
..
battle 09b144d383 Merge pull request #6802 from IvanSavenko/bonus_trigger 2 周之前
bonuses c27f4e9b75 Merge branch 'vcmi/master' into 'vcmi/develop' 5 天之前
callback fa2ab0e024 Merge pull request #6783 from Laserlicht/tactics 3 周之前
campaign 8e71d54c63 Allow mods to provide save and map compatibilty 2 周之前
constants 82c38a4324 Fix build and tests, code review 3 周之前
entities 8e71d54c63 Allow mods to provide save and map compatibilty 2 周之前
events 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年之前
filesystem 881cb50c8e Add support for external description file for mods 3 周之前
gameState a267952e42 Fixes for support of Runes skill 1 周之前
json eb7f7b5f62 Fix possible crash on spell before/after attack bonus 6 天之前
logging 829739da24 Reduce usage of implicit conversions to int 9 月之前
mapObjectConstructors 8e71d54c63 Allow mods to provide save and map compatibilty 2 周之前
mapObjects 20a379f740 Fixes for issues reported by Sonar 2 周之前
mapping 0dd793abe3 fix hero name 1 周之前
modding 82c38a4324 Fix build and tests, code review 3 周之前
network 0bf8b7187a fix for newer boost 1 周之前
networkPacks 20a379f740 Fixes for issues reported by Sonar 2 周之前
pathfinder 15aceb8134 NK2: fix ExplorationBehavior: scanMap was inactive, now it's used for MAIN heroes 1 月之前
rewardable f7c1cab99c Add movement points limiter to rewardable objects 3 周之前
rmg a9aa4012f9 Remove excessive logging in RMG 1 周之前
serializer 82c38a4324 Fix build and tests, code review 3 周之前
spells c27f4e9b75 Merge branch 'vcmi/master' into 'vcmi/develop' 5 天之前
texts 99f8a1c8cf CP1257 for Latvian 1 周之前
vstd 25125f96da Fix: licenses, pragma guards, StdInc 1 年之前
AsyncRunner.h ed4079e83b Code cleanup, add comments where relevant 11 月之前
BasicTypes.cpp 519005d5af Implement UNIT_ADJACENT limiter to allow aura-like effects 1 月之前
BattleFieldHandler.cpp 890d3c661d code review 1 月之前
BattleFieldHandler.h 0d2f26b653 Run unit tests as part of cross-repository PR 3 周之前
CAndroidVMHelper.cpp 313d479d42 fix using JNI from server in single process build 3 年之前
CAndroidVMHelper.h 313d479d42 fix using JNI from server in single process build 3 年之前
CBonusTypeHandler.cpp 8e71d54c63 Allow mods to provide save and map compatibilty 2 周之前
CBonusTypeHandler.h e7cfb2b311 Rename a variable that blocks description propagation 5 月之前
CConfigHandler.cpp 802788b89f rename to key binding 7 月之前
CConfigHandler.h 802788b89f rename to key binding 7 月之前
CConsoleHandler.cpp 045dd3de11 Inno Setup + AMR64 preparation 7 月之前
CConsoleHandler.h e73d05933d Quick shutdown of ConsoleHandler thread 11 月之前
CCreatureHandler.cpp 09b144d383 Merge pull request #6802 from IvanSavenko/bonus_trigger 2 周之前
CCreatureHandler.h a0b69d79f0 NKAI2 performance improvements 2 月之前
CMakeLists.txt 03041199ee Merge pull request #6788 from Laserlicht/server_discovery 1 周之前
CPlayerState.cpp ab62124b59 More AI performance improvements for G-sized maps 1 月之前
CPlayerState.h eac93ff7ea Try to fix strange freeze on AI receiving turn pause query 2 周之前
CRandomGenerator.cpp 7a3e1409d0 Remove old boost includes and defines 11 月之前
CRandomGenerator.h 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 1 年之前
CScriptingModule.cpp 4c4498b22a vcmi: modernize rest of lib 2 年之前
CScriptingModule.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
CSkillHandler.cpp 5a94346f87 Support short specialty form for bonuses with propagators 3 周之前
CSkillHandler.h 2bf951a4cf Support for objects from mods as campaign scenario bonuses 8 月之前
CSoundBase.h 31e1d39f92 Fix issues introduced by fixing typos 1 年之前
CStack.cpp e72dcce8ba refactor logic to CBattleInfoCallback and leave UI in BattleFieldController, BattleActionsController 3 月之前
CStack.h 519005d5af Implement UNIT_ADJACENT limiter to allow aura-like effects 1 月之前
CStopWatch.h f3277b7953 Define each identifier in a dedicated statement 2 年之前
CThreadHelper.cpp 7a3e1409d0 Remove old boost includes and defines 11 月之前
CThreadHelper.h a31788b874 Replace thread spawning with tbb pool for adventure AI 11 月之前
Color.h dea441899a searchbox color 7 月之前
ConditionalWait.h 948abfb04c AI now uses std::thread, added custom thread interruption logic 11 月之前
ExceptionsCommon.h b50d350747 Show error message on load if mod has broken creature instead of 1 年之前
ExtraOptionsInfo.cpp cb9c4bbaf0 unlimited replay option 2 年之前
ExtraOptionsInfo.h 0c07384293 Refactoring of serialization versioning handling 2 年之前
FunctionList.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 年之前
GameConstants.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
GameLibrary.cpp 00a3409203 map layer types 1 月之前
GameLibrary.h 00a3409203 map layer types 1 月之前
GameSettings.cpp d56d8f4806 move hardcoded stuff to config 1 月之前
GameSettings.h ff8d36c350 It is now possible to define game settings in rmg template 1 年之前
IBonusTypeHandler.h 3f4ff58a5e Merged bonus names with bonus descriptions, since they are never used 8 月之前
IGameSettings.h d56d8f4806 move hardcoded stuff to config 1 月之前
IHandlerBase.cpp 8e71d54c63 Allow mods to provide save and map compatibilty 2 周之前
IHandlerBase.h 8e71d54c63 Allow mods to provide save and map compatibilty 2 周之前
LoadProgress.cpp 7dfb499edf replace boost locks with std 11 月之前
LoadProgress.h 7dfb499edf replace boost locks with std 11 月之前
LogicalExpression.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 1 年之前
LogicalExpression.h c3957c2c2a Moved json files to new directory, split on per-class basis 2 年之前
MapLayerHandler.cpp 20a379f740 Fixes for issues reported by Sonar 2 周之前
MapLayerHandler.h 20a379f740 Fixes for issues reported by Sonar 2 周之前
ObstacleHandler.cpp 862dde80f7 It is now possible to specify terrain for object templates and battle 2 月之前
ObstacleHandler.h ecdd394bb1 Use BattleHex as const ref wherever possible 1 年之前
Point.h 391986e0ba Moved image scaling & optimization logic to separate classes 1 年之前
Rect.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
Rect.h 4171026035 First iteration of upscaled rendering 1 年之前
ResourceSet.cpp 46797a0872 fix resource 1 月之前
ResourceSet.h 4216ba6058 Improve cost multiplier logic, add missing reroll counter 0-init 1 月之前
RiverHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 1 年之前
RiverHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 年之前
RoadHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 1 年之前
RoadHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 年之前
ScopeGuard.h b796ed8626 Fix undefined behavior 2 年之前
ScriptHandler.cpp e12765dca0 Fix sonar warnings, convert spaces -> tabs 7 月之前
ScriptHandler.h c3957c2c2a Moved json files to new directory, split on per-class basis 2 年之前
StartInfo.cpp 8014b05399 Improvements for HotA h3m support 1 月之前
StartInfo.h 8014b05399 Improvements for HotA h3m support 1 月之前
StdInc.cpp 25125f96da Fix: licenses, pragma guards, StdInc 1 年之前
StdInc.h 25125f96da Fix: licenses, pragma guards, StdInc 1 年之前
TerrainHandler.cpp a9e80d99df small terrains refactoring: uses MapLayerType now 1 月之前
TerrainHandler.h a9e80d99df small terrains refactoring: uses MapLayerType now 1 月之前
TurnTimerInfo.cpp 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年之前
TurnTimerInfo.h 09746979ba code review 4 周之前
UnlockGuard.h 2c17c2d5b7 Rework CCallback <-> CClient interaction 9 月之前
VCMIDirs.cpp 37b40c04bb fix whitespace 1 月之前
VCMIDirs.h 5f4a998435 editorPath -> mapEditorPath 3 年之前
int3.h 9f713a0914 Rename int3::valid to isValid for consistency 11 月之前
vcmi_endian.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前